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Ac/2 Rate Of Fire - Bug Or Feature?


21 replies to this topic

Poll: Ac/2 Rate Of Fire - Bug Or Feature? (61 member(s) have cast votes)

Does the AC/2 need a buff?

  1. Yes, buff the DPS by increasing the RoF (13 votes [21.31%])

    Percentage of vote: 21.31%

  2. Yes, reduce heat generated per shot, which will reduce HPS (16 votes [26.23%])

    Percentage of vote: 26.23%

  3. No, I like the AC/2 as it is now (32 votes [52.46%])

    Percentage of vote: 52.46%

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#21 SpiralRazor

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Posted 18 February 2013 - 08:55 AM

View PostMustrumRidcully, on 18 February 2013 - 06:16 AM, said:

Lower its rate of fire to 1 shot per second. Lower it's heat per shot to 0.5.

Now it's DPS is more reasonable for a 6 ton weapon (2 DPS, not 4 DPS), but it's heat is also much more manageable (0.5 per second) and befitting a ballistic weapon. The lower rate of fire should also make it easier to use it effective at long range (since you need to line up your shot at that range, which takes time.) Basically, the tweak would make the weapon more heat manageable at long and short range, and only affect its potential "burst" damage at lower ranges.



No one will use it like that...no one.

Still awaiting answer from the Devs, as something is obviously wrong with the Ac/2

#22 MustrumRidcully

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Posted 18 February 2013 - 09:21 AM

View PostSpiralRazor, on 18 February 2013 - 08:55 AM, said:



No one will use it like that...no one.

I disagree. THe weapon will still be very effective, and it won't force you to shutdown after 6 seconds of using its ROF.

Quote

Still awaiting answer from the Devs, as something is obviously wrong with the Ac/2

I wonder if they changed something in either how key and mouse events are handled, or it has somethnig to do with their lag, pardon, net code improvements. I know that some games limit the amount of actions/key presses they register to avoid people from abusing macros.





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