

"meatgrinder Mode"
#1
Posted 25 January 2013 - 11:55 AM
a game is made, and a que of people (limited in size otherwise theyd be too long) are set up to join the game when someone is killed (possibly then seeded in on a random location on the map so you dont get a lance of spawn campers - prolly wouldnt work as well with the ctf maps but it should work on conquest). That way you can simulate reinforcements in large battles and we could take part in something like Tukayyid - it could last days lol
#2
Posted 25 January 2013 - 11:58 AM
#3
Posted 25 January 2013 - 11:59 AM
Wraithfox, on 25 January 2013 - 11:58 AM, said:
You can camp randomly spawned in mechs?
Quote
Hell you could do it on a lance by lance basis then. Itd be harder to camp 4 mechs (or 8 or 12 in a catastrophic failure) than one
Edited by Mechwarrior Buddah, 25 January 2013 - 12:00 PM.
#4
Posted 25 January 2013 - 12:19 PM
Mechwarrior Buddah, on 25 January 2013 - 11:55 AM, said:
a game is made, and a que of people (limited in size otherwise theyd be too long) are set up to join the game when someone is killed (possibly then seeded in on a random location on the map so you dont get a lance of spawn campers - prolly wouldnt work as well with the ctf maps but it should work on conquest). That way you can simulate reinforcements in large battles and we could take part in something like Tukayyid - it could last days lol
#5
Posted 25 January 2013 - 12:33 PM
#6
Posted 25 January 2013 - 12:40 PM
#7
Posted 25 January 2013 - 01:18 PM
zraven7, on 25 January 2013 - 12:33 PM, said:
I like that idea a lot!
Pachar, on 25 January 2013 - 12:40 PM, said:
and would provide us a way to fingt IN the large storyline fights that as the devs have noted we WONT be allowed to participate in as is.
#8
Posted 26 January 2013 - 05:08 AM
I'm not against the proposal, just saying that these issues need to be taken into consideration.
#9
Posted 26 January 2013 - 05:48 AM
zraven7, on 25 January 2013 - 12:33 PM, said:
Good thing elite mech skills include faster startup time.
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