Mass: 100 tons Cost: 9,352,000 C-bills
Chassis: Standard (Innersphere)
Power Plant: Vlar 300 Fusion
Cruising Speed: 32 kph
Maximum Speed: 54 kph
Advanced Motive: none
Jump Jets: none
Jump Capacity: none
Armor: Standard (15 tons)
Internal: Standard
Cockpit: Standard
(Full arms, no actuators removed at all)
Armament:
HEAT: 70 max created /20 single heat sinks (8 not in the engine/ 12 within the engine)
Large Laser(LT)
Large Laser(RT)
Medium Laser(LA)
Medium Laser(LA)
Medium Laser(LA)
Medium Laser(LA)
Medium Laser(LA)
Medium Laser(LA)
Medium Laser(LA)
Medium Laser(LA)
Flamer(RA)
Flamer(RA)
Flamer(RA)
Flamer(RA)
LRM 5(LT)
LRM 5(LT)
LRM 5(LT)
LRM 5(LT)
LRM 5(RT)
LRM 5(RT)
LRM 5(RT)
LRM 5(RT)
LRM AMMO(1) (LT)
LRM AMMO(1) (RT)
3 single heat sinks (LT)
3 single heat sinks (RT)
2 single heat sinks (CT)
Arrays:
Heavy medium laser Beam cannon - Group 1, Group 2, Group 3, Group 4, 2 medium lasers each
Missile Hell Rainer - Group 5, Group 6, Group 7, Group 8, 2 LRM 5's each
Big Burst missile - Group 9, Group 10, 4 LRM 5 each.
Hell fire- flamer - Group 11, 4 flamers (chain mode)
Annoying drizzle - Group 12, 8 LRM 5s (chain mode)
Alphas:
Group 13, 2 Large lasers
Group 14, 2 Large lasers, 4 medium lasers
Group 15, 8 medium lasers,
Zombie: (In case of weapons being blown up):
Group 16, 4 mediums lasers (half the stack)
Group 17, 4 mediums lasers (other half the stack)
I admit not 20 groups but this is just restricted to level 1 tech.
Combinations:
Heavy Medium laser beam array + flamer array
Large laser alpha + Big Burst Missile
8 medium laser alpha, + annoying drizzle (4 cooling down)
Lotta ways to play it.
Edited by ManDaisy, 26 May 2012 - 05:57 PM.