Posted 29 January 2013 - 11:32 AM
Just for the record:
I have used mechs that use only PPCs, and mechs that use only ER PPCs. I prefer the standard PPCs for sniping, because I can keep up a higher rate of fire. Also, the listed range for the PPC is incorrect. I have made kill shots at ranges greater than 450m.
I am fully aware that the PPC has a minimum range, but lacking any other weapon when an opponent is within 90m, and being unable to outrun the opponent, I will happily fire my PPCs because I know they will still shake his cockpit within that range, which will make it harder for him to get a head shot. I will also move my mech's toro side-to-side and up-and-down while I wait for the PPC delay to fire again, also hoping to avoid a head shot. It's better than turning around and getting shot in the back. I figure that if I keep this up, and if anyone responds to my team chat 'stalker needs help F3 vs light', I might survive long enough to continue sniping. My rough estimage is that 1 in 4 games result in getting killed by a light within 90m. Hats off to those players for understanding the minimum 90m range and taking advantage of it.
I accept the risk that comes with running only 4x PPC, because the standard PPC generates a lot less heat per shot than the ER PPC, and still does significant damge. Starting at 0 heat, I can usually fire 13 shots (if all of them are on a chainfire button, holding the fire button down) without overheating. Or, if firing all at 4 at once, I can get 3 salvos without overheating. Then I wait a few seconds for my heat to return to 0, and repeat.
My best game so far with the 4x PPC design was 5 kills 2 assists, all at range. My worst game is 0 kills 0 assists. Obviously the sniper strategy works best when your light mech team-mates watch your back. However, when they don't watch my back, and I get killed by a light, I don't mind. Like I said above, it's a risk I accept. If your team isn't cooperating, then you'd likely have lost the battle anyway.
For the OP: What would you suggeset a mech with only PPCs do when confronted with a light mech within 90m? I will agree that firing until shutdown from overheat is a pretty bad idea, but firing to keep you from shooting accurately is a good idea.
And yes, I have also mixed up the weaponry a bit to help with short range. What I end up with is a Stalker with 2x PPC and 4x SRM-6. The SRM-6 are usually wasted, because nobody wants to get close enough for me to use them, and my long range damage is reduced enough that sniping is no longer as helpful to my teammates. With ony 2x PPC, you're not one-shotting the lights anymore, so after the first shot that connects, they start hiding.