5
Desert Map
Started by Mr Breaker, Jan 28 2013 11:35 AM
48 replies to this topic
#41
Posted 29 January 2013 - 07:17 AM
Don't care, just as long as it's BIGGER. (TWSS)
Seriously, It'd be nice to get some mileage out of the Beagle and Advanced Sensor Range module stack. Being a useful scout for more than the first 30-40 seconds of a match? That's JUST what I've been waiting for...
Seriously, It'd be nice to get some mileage out of the Beagle and Advanced Sensor Range module stack. Being a useful scout for more than the first 30-40 seconds of a match? That's JUST what I've been waiting for...
#42
Posted 29 January 2013 - 09:56 AM
Carnivoris, on 29 January 2013 - 06:39 AM, said:
Do you have any idea how much time it actually makes to create a map? Obviously not. It takes a really long time to get everything working right, place all the detail, then thoroughly test everything internally to make sure everything works as expected. This more than 1 map a month stuff is a ludicrous idea for the small dev team that's working on the game. Hell, I know I wouldn't want to be one of the designers trying to get a map a month out.
and you do? Credentials please. While I appreciate the detail on the current maps, I'm merely suggesting that maps with less detail are released and they can improve on them later like they have with Caustic, River City, and Forest Colony. They can also work on a detailed map over time and release those later. But right now we are suffering the same maps over and over...and over
#43
Posted 29 January 2013 - 02:12 PM
Regardless of how long we think it takes, we have to all agree the maps in place aren't enough and we really need more.
#44
Posted 29 January 2013 - 05:52 PM
I like the look of this desert map
Edited by Steven Dixon, 29 January 2013 - 05:53 PM.
#45
Posted 29 January 2013 - 05:55 PM
I hope desert makes things unable to show up on thermal...
Actually, I hope they fix thermal, because looking at the concept, it seems like long range is going to be laughing at short range. Unless there's ravines and big mountain ridges or plateaus that people can use to sneak up on people.
Actually, I hope they fix thermal, because looking at the concept, it seems like long range is going to be laughing at short range. Unless there's ravines and big mountain ridges or plateaus that people can use to sneak up on people.
Edited by MoonUnitBeta, 29 January 2013 - 05:56 PM.
#48
Posted 29 January 2013 - 09:57 PM
A desert Canyon sort of map would be amazing, but at the same time Rolling dunes with broken down mechs and the ruins of a city would be just as good.
Whatever it is i'm happy to be getting a new map
Whatever it is i'm happy to be getting a new map
#49
Posted 30 January 2013 - 02:05 AM
I'm predicting overheating will be an issue for this map and
the discussion of DHS will be at the top again.
the discussion of DHS will be at the top again.
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