Your all geared up to have gigantic robots battle one another, trade steel and fire and what not. Except one amorphous blob goes one way and the other amorphous blob goes the other way and you see who can cap the fastest. Why not have a designated attacker and defender for assault maps. This allows for a better use of all classes and roles and for better tactics imo instead of amorphous blob meeting amorphous blob or cap fest 3050. What would work for you folks in making assault a more viable map?


Assault
Started by Miodog, Jan 29 2013 06:08 PM
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