MustrumRidcully, on 07 February 2013 - 07:05 AM, said:
Commando: +10 % internal structure on all torso and head locations.
Centurion: +25 % internal structure in shield arm
While I think these are 2 of the most well thought out quirks posted so far, it seems they'd apply to all commando's and centurions. Not sure how the individual variants would differ, if indeed that is the point of these quirks.
I always assumed it was going to be very generic, very small things, like:
The 8Q head energy hardpoint runs 25% cooler (or hotter, whatever!)
Missiles fired from the Stalker 5M's arm hardpoints have 10% less spread.
SHS mounted in the Cataphract 1X's legs operate at 25% more efficiency.
Very minor, specific things that can be used regardless of the build (unless you are not using a hardpoint).
Nothing weapon specific like LRM vs SRM or ERL vs PPC
No 'special' attacks like charging, but maybe if/when charging and melee is implemented, a certain mech can get a bonus to certain attacks.