Malavai Fletcher, on 31 January 2013 - 01:13 PM, said:
Yes,it is hard to hit the side torso of a cat from the front........because its CT is huge,why are you even trying to hit its side torso?Just kill it through the massive CT.
You can freely hit every mech's CT, maybe besides Stalker which is pretty narrow - the Stalker however at least has its horrid agility to counterbalance that. The issue is that XL's weakness is vulnerability to side destroyed, and Catapult is the only mech pretty much immune to that from the front. Having to go dig through the CT means trading blows, and you
don't want to trade blows with a 90 damage shotgun, or 40 damage pinpoint.
Again, vs. most mechs you have a choice: dig through armored CT, or dismantle side by side. Catapult strips you of the option and forces a choice you wouldn't normally take (as it's common sense to blow up the obvious XL or silence one of the big guns - AC40 cat keeps 100% damage until completely destroyed).
Malavai Fletcher, on 31 January 2013 - 01:13 PM, said:
Oh no!its an SRM6 cat,and it has an OP torso twist,lucky then that i can hit the arms on it regardless of which way its twisting or running.
So in the time it takes your weapons to wreck one arm (let's say two alphas), you get a potential 180 damage done to your torso, and then (with one arm destroyed) 45 damage alphas left to deal with. What mech can afford to take such punishment up close? And how many mechs can outrun it, running at 80+ kph?
Malavai Fletcher, on 31 January 2013 - 01:13 PM, said:
Or maybe the AC20/gaussapult,being all clever and running around while twisting,but,you know,it still has to face me to shoot me,with that big old CT,blah blah blah,MASSIVE CT!
Again, shooting CT is child's play for nearly every mech. They're huge for Cataphracts or Dragons or Awesomes as well. Point is, you're
denied the option to disarm the torso guns or pop XL.
Malavai Fletcher, on 31 January 2013 - 01:13 PM, said:
And btw,have you even tried shooting up an AC20/gaussapults arse?
And have
you ever danced with the devil in the pale moonlight, since we're asking random questions? "Being shot in the back" is every mech's weakness. So is being shot while AFK or overheated. That doesn't factor into balance discussions, and doesn't justify any extra benefits or qualities of the chassis

.
Malavai Fletcher, on 31 January 2013 - 01:13 PM, said:
First time i did it all it's weapons vanished,i looked around,i was the only person who had shot him,i tried it again on a fresh cat and all the weapons vanished again!I was shocked at how easy it was to zombie it.
Fascinating. Again, it doesn't matter how easy a mech is to kill from behind or afk or disconnected, they all are. And that's not what "zombie" means in mech context.
Malavai Fletcher, on 31 January 2013 - 01:13 PM, said:
As for the phract,if losing your torso will take 2/3 of your weapons you can allways be wary of this and protect it,but if your poptarting this really isn't such a big problem,as you are visible for a couple of seconds while you dump an alpha into a mech.
But after reading one of your replies im guessing you're not that great with jump jets,they work on heavies and the poptarting game is very much alive.
Poptarting with a mech that nearly drags its knuckles on the ground, using two differently mounted weapon systems for maximum convergence problems, with the currently gimped jump jets. Okay. I'm sure they're a real terror.
Enemies naturally just stand there and let it shoot them repeatedly at long range, I take it?
Malavai Fletcher, on 31 January 2013 - 01:13 PM, said:
If shortrange cats can sneak up on you and get in your back you either have no situational awareness or really really bad scouts.
The eternal "argument" of "your bad l2p", excellent. Should I respond with "no u", or "if you can't reach close range with an 80+ kph mech on MWO's cramped maps, then consider grabbing your joystick with your hands instead of feet next game"?
Okay, let's not stoop to such level. I'll ask this instead: if someone is also a brawler, and he's against an SRM cat, then it doesn't have to sneak up on him even because they share the same effective range. What is he supposed to do vs. a shotgunpult he can't outmaneuver (it keeps staring at you), can't outgun and can't put down fast (XL engine is there, but you have to either disarm it - again, it only diminishes alpha damage from 90 to
mere 45 while your torso melts - or dig through CT). What is such a pilot supposed to do, type "gg" and walk out of bonds? Plead to be spared if he powers down?
Oh right. Get better, or adapt, or call his buddies and gang up on the midboss, or run away and hope something happens. In short, accept Catapult to be the best mech at what it does and go home.
Goody gumdrops.
Edited by Alex Wolfe, 31 January 2013 - 03:02 PM.