That corner in D2/D3 where you're taking cover from the opposing force behind the building is a perfectly natural and intuitive space to stand.
So why is it outside of the border?! In the heat of battle, you can't notice the count down at all... I've just been blown up by it while engaging the other team, and I've seen plenty of mechs taken down by that border as well.
It's basically the troll border of the MWO universe.
Seriously though map designers! Do your job properly! Set borders to actual vertical slopes and sheers or outside the boundary of spaces that are regularly played in! What were you guys thinking?!
River City Assault Border Needs A Change
Started by Zaptruder, Jan 30 2013 09:51 PM
3 replies to this topic
#1
Posted 30 January 2013 - 09:51 PM
#2
Posted 30 January 2013 - 10:18 PM
100% agree and i allready mentioned it in the feedback section. This spot is terrible and even if you notice it, in some mechs 10 seconds can be surprsingly short
#3
Posted 30 January 2013 - 10:20 PM
Was cut off by a mistake when they decided to eliminate recon hill from the day version of the map.
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