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Who Do You Blame For A Loss?


22 replies to this topic

Poll: Who is to blame for losing? (42 member(s) have cast votes)

First to take blame:

  1. Other team (e.g. cheese builds/tryhards/premades) (4 votes [9.52%])

    Percentage of vote: 9.52%

  2. Your team (e.g. new players/terrible builds/trolls/disconnects) (17 votes [40.48%])

    Percentage of vote: 40.48%

  3. You (e.g. this mech sucks/must reallocate armor/never doing that again) (6 votes [14.29%])

    Percentage of vote: 14.29%

  4. The Game Itself (e.g. this mode sucks/map is unbalanced/latency) (1 votes [2.38%])

    Percentage of vote: 2.38%

  5. All of the above in varying degrees (cop out answer) (14 votes [33.33%])

    Percentage of vote: 33.33%

Vote Guests cannot vote

#1 One Medic Army

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Posted 30 January 2013 - 12:27 AM

So simple question:
When you lose a match, which group do you tend to blame?
Allies?
Enemies?
Self?
The Game?

Just wondering where others tend to direct their rage after bad losses/ repeated losses.

Please be honest, votes aren't public.

[edit] I'm not asking for the correct answer, I'm asking where your personal instinctive bias lies.

Edited by One Medic Army, 30 January 2013 - 12:56 AM.


#2 Homeless Bill

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Posted 30 January 2013 - 12:29 AM

Everyone else. And ECM.

#3 Tarman

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Posted 30 January 2013 - 12:32 AM

Giant monkeys and the cold.

#4 Sean von Steinike

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Posted 30 January 2013 - 12:32 AM

All depends on how the game played out. Lots of things can factor into a loss.

#5 Goose

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Posted 30 January 2013 - 12:34 AM

Lack of Recon

#6 Neveda

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Posted 30 January 2013 - 12:36 AM

You know, sometimes my team is simply out performed. Sometimes the enemy didn't use a lot of cheese builds, and it doesn't seem that they have too much of an advantage from the premade they may or may not have. Sometimes my own team is pretty decent and there wasn't an imbalance of players until after the shooting started. Sometimes my build is just fine, and the way I piloted was entirely justifiable, and perhaps even commendable. And sometimes the parts of the game that aren't to my liking quite yet didn't get in the way.
And with all that, sometimes we lose.

#7 TwentyOne

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Posted 30 January 2013 - 12:42 AM

When you run a premade, and everyone is just out there to have fun and smash **** up, most people just play whats fun and challenging. But there are Those premade's that are UB3R 1337, and need to win every game. So they proceed to run splatcat/ecm raven wolfpack/d-dc lances. And 80% of the time they truly don't use any tactics. they just run in with their mega
OP ultramechs, and just blow everything to pieces regardless of how good our team plays, short of a CAP its almost winnable
That said, Iv beaten them before

#8 Voidsinger

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Posted 30 January 2013 - 12:48 AM

The copout answer is in fact the right one.

When things go wrong, they can go wrong in a number of ways. I screw up on a regular basis, so does my team. I've hit teams of cheesebuilds on syncdrops (rarely), others glitches from the game or mech quirks put you into situations where death is inevitable. There are times where you are simply outplayed by a much better team.

Most important thing to remember is that it is just a game. You die, you learn, you move on.

#9 Soulscour

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Posted 30 January 2013 - 12:50 AM

Depends

#10 nostra

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Posted 30 January 2013 - 12:50 AM

That's a tough one. I hate to over-exagerrate my importance to a team, but often when I act as a scout and don't move quickly enough or don't pay close enough attention, i get 'sploded and feel like if I'd have done better I could have warned my team of enemy positions and not let them walk into a crossfire. At the same time, I feel like the team as a whole usually could have done better, you can tell right away in a match whether the team is in-sync or cooperating (communications aside). I don't usually blame builds or new players or pugs or whatever.

#11 Eddrick

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Posted 30 January 2013 - 12:52 AM

The team has a big impact on the results of the match. But, when you die. The only one you can realy blame that on is yourself.

#12 De La Fresniere

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Posted 30 January 2013 - 12:54 AM

It's not always the same reason.

Sometimes we only get 7 people and then two others DC, meaning it's 5 VS 8.
Sometimes we do OK but the other team is just plain better (on skill, equipment, or both).
Sometimes, yeah, my teammates are really really awful (I had a game where they all did zero damage except two, who did about 50 combined damage).

And yes, most often it's a little bit of everything (one down due to MM failure or DC, other side is a bit better, we have a couple noobs, etc).

The "cop out" answer is actually the truest.

#13 One Medic Army

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Posted 30 January 2013 - 12:54 AM

Let's be honest, the last answer may be the correct one, I'm asking what everyone's bias is. What's the one you jump to first/most?

I was playing with a friend, and one point of contention between us is that one of tends to blame "Other Team" whereas the other blames "Our Team".
Things like "Of course we got rolled, it was over at the start, they were all perfectly coordinated/cheesebuild premade/rolled us in the first few seconds" or "We had a LRM boat sitting in the back being useless, these guys can't aim, how did a Stalker kill both the Atlas and the Ilya with just 4 largelasers..."

Now the above, are all excuses/bias, I'm just wondering what everyone else's first instinctive blame target is.

#14 Zylo

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Posted 30 January 2013 - 12:59 AM

View PostOne Medic Army, on 30 January 2013 - 12:27 AM, said:

So simple question:
When you lose a match, which group do you tend to blame?
Allies?
Enemies?
Self?
The Game?

Just wondering where others tend to direct their rage after bad losses/ repeated losses.

Please be honest, votes aren't public.

[edit] I'm not asking for the correct answer, I'm asking where your personal instinctive bias lies.

Might want to add sync-drops to the "other team" option as that has been a common complaint lately on the forums.

#15 Kain

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Posted 30 January 2013 - 01:01 AM

It is a teambased game, and winning/losing is a teambased "effort".

so the one to blame is your own team, including yourself , no one else.

#16 One Medic Army

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Posted 30 January 2013 - 01:02 AM

View PostZylo, on 30 January 2013 - 12:59 AM, said:

Might want to add sync-drops to the "other team" option as that has been a common complaint lately on the forums.

Well, I put premades in there, it's not supposed to be an exhaustive list, just examples.

#17 Fate 6

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Posted 30 January 2013 - 01:05 AM

View PostHomeless Bill, on 30 January 2013 - 12:29 AM, said:

Everyone else. And ECM.

^
I blame the people that did under 100 damage and the ECM.

#18 De La Fresniere

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Posted 30 January 2013 - 01:09 AM

View PostKain, on 30 January 2013 - 01:01 AM, said:

It is a teambased game, and winning/losing is a teambased "effort".

so the one to blame is your own team, including yourself , no one else.


If the game only gives your side 6 or 7 and a couple guys get disconnected, better skill and equipment and teamwork might not be able to overcome a solid opposing team. There's 3-4 more of them. In those situations it's not your team's fault, it's the game's technical difficulties.

And of course, if you're a great player and try to coordinate as much as possible with your team but they just all go run off in different directions and get themselves killed, you're not part of the problem.

Even if it's technically a team-based game, you shouldn't automatically assume everyone on a losing team is responsible for the failure, in full or even in part.

#19 The Silent Protagonist

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Posted 30 January 2013 - 01:11 AM

Me? I blame communism.

#20 Zphyr

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Posted 30 January 2013 - 01:24 AM

Everything and everyone... but mainly me and my team. And lack of comfort snacks.





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