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Gauss Rifle Explosion, What To Expect?


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#1 Durahl

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Posted 30 November 2012 - 05:01 AM

Quoting Pauls Post in the Command Chair Section.

Gauss Rifle is going to become very fragile.
  • The Gauss Rifle is going to have it's internal health dropped substantially.
  • Once armor surrounding a Gauss Rifle has been removed, there is going to be a high probability that the Gauss Rifle will detonate via critical hits when that component gets hit by enemy fire.
From somewhere else I recall reading the 3 following statements:
1. Engines sport 15 Hitpoints - Already Ingame.
2. Exploding Gauss Rifles cause 20 Points of Damage to Internals - Coming December 4th.
3. CASE will be reworked to address its use for Side Torso mounted Gauss Rifles in combination with XL-Engines - Not ETA mentioned.

So If I take it right on Dec. 4th every Mech sporting a Side Torso mounted Gauss Rifle in combination with an XL-Engine will be dead meat once it explodes because Stement 3 will probably be missing again to balance things out a little bit?

I'd really wish they would ship new content in larger pakages with content ment to be together like the Reworked CASE+Gauss Rifle Explosion or the dreaded ARTEMIS+ECM instead of doing these little carepackages that will probably enrage the community the moment they go Live.

#2 Starmage21

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Posted 30 November 2012 - 07:31 AM

View PostDurahl, on 30 November 2012 - 05:01 AM, said:

Quoting Pauls Post in the Command Chair Section.

Gauss Rifle is going to become very fragile.
  • The Gauss Rifle is going to have it's internal health dropped substantially.
  • Once armor surrounding a Gauss Rifle has been removed, there is going to be a high probability that the Gauss Rifle will detonate via critical hits when that component gets hit by enemy fire.
From somewhere else I recall reading the 3 following statements:

1. Engines sport 15 Hitpoints - Already Ingame.
2. Exploding Gauss Rifles cause 20 Points of Damage to Internals - Coming December 4th.
3. CASE will be reworked to address its use for Side Torso mounted Gauss Rifles in combination with XL-Engines - Not ETA mentioned.

So If I take it right on Dec. 4th every Mech sporting a Side Torso mounted Gauss Rifle in combination with an XL-Engine will be dead meat once it explodes because Stement 3 will probably be missing again to balance things out a little bit?

I'd really wish they would ship new content in larger pakages with content ment to be together like the Reworked CASE+Gauss Rifle Explosion or the dreaded ARTEMIS+ECM instead of doing these little carepackages that will probably enrage the community the moment they go Live.


The gauss rifle has always been an exploder. It explodes and gauss ammo doesnt. Gauss+XL has always been a walking bomb.

#3 Joseph Mallan

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Posted 30 November 2012 - 07:37 AM

Not entirely true. Gauss in teh arm is only 20 points of structure then in to the side torso. Not an insta death but it is trouble.

#4 Starmage21

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Posted 30 November 2012 - 07:39 AM

View PostJoseph Mallan, on 30 November 2012 - 07:37 AM, said:

Not entirely true. Gauss in teh arm is only 20 points of structure then in to the side torso. Not an insta death but it is trouble.

part of the reason for putting it in the arms, actually. When it goes boom, you dont lose a mech.

#5 Gregore

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Posted 30 November 2012 - 08:20 AM

I can say this, I used a gauss kitty very often in Closed beta. I cannot recall a situation ever where my side torso's were significantly damaged. 95% of deaths came from head or CT. Then 4% from legs, once people learn that death by legs = huge salvage bonus you will see that number go up.

#6 Hillslam

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Posted 30 November 2012 - 08:30 AM

They continue to frack the Heavies and especially the Assaults with weapon balancing alone. Nevermind mobility.

My founder Atlas continues to get more and more ineffective.

View PostGregore, on 30 November 2012 - 08:20 AM, said:

I can say this, I used a gauss kitty very often in Closed beta. I cannot recall a situation ever where my side torso's were significantly damaged. 95% of deaths came from head or CT. Then 4% from legs, once people learn that death by legs = huge salvage bonus you will see that number go up.

Thats because kitties have nigh unhittable side torsos, not because the Gauss situation isnt a problem with XLs. The OT is dead on.

View PostStarmage21, on 30 November 2012 - 07:39 AM, said:

part of the reason for putting it in the arms, actually. When it goes boom, you dont lose a mech.

When you have a choice. Many chassis, notably several Heavies and Assualts, don't

Edited by Hillslam, 30 November 2012 - 08:31 AM.


#7 Starmage21

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Posted 30 November 2012 - 08:45 AM

View PostHillslam, on 30 November 2012 - 08:30 AM, said:

They continue to frack the Heavies and especially the Assaults with weapon balancing alone. Nevermind mobility.

My founder Atlas continues to get more and more ineffective.


Thats because kitties have nigh unhittable side torsos, not because the Gauss situation isnt a problem with XLs. The OT is dead on.


When you have a choice. Many chassis, notably several Heavies and Assualts, don't


That is unfortunate part of the role-restrictions that the hardpoints are enforcing. Most Gauss-rifle-in-the-torso mechs either didnt have XL, or they were clan, and didnt suffer immediate death on a torso-mounted gauss rifle explosion.

#8 Durahl

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Posted 30 November 2012 - 10:15 AM

I'm really having a hard time to understand PGI's way of adding new content without finishing it before doing so... Why not wait with Side Torso mounted Gauss Rifles having the chance to instagib your Mech until you ALSO providing the reworked CASE they mentioned in the same post to easen the pain of these Configs?

I've been playing this Beta without choosing the cheesiest Mech Builds that rage the game every 2nd Patch like Streak Cats, Laser Hunchbacks or whatever just came up.
  • I started with the SD300 AS7-D using 4xMLAS, 2xSRM6 and an AC/20 - Too slow, not really enjoyable for me.
  • I moved on to a XL400 AS7-D-DC using 2xLLAS and 3xSRM - Engine Nerfbat broke this Config.
  • I moved on to a XL360 AS7-RS using 4xMLAS, 2xSRM6 and the Gauss Rifle because I couldn't fit in the AC/20
I predict that the December 4th Patch, without the reworked CASE, will ruin this build aswell.

So will the HGN be the new AS7 like the CTF-4X became the new CPLT-K2 when it comes to Gauss Rifles?

I really try to stay individual with the Mechs I build but It's really starting to tire me down seeing the configs I came up on my own getting broken because another Mech using a single piece of equipment I'm also sporting beeing the FuOTM Build thus crying for a nerf.

#9 Penance

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Posted 30 November 2012 - 10:24 AM

Well, goodbye to my founders atlas with the XL300 and gauss rifle.

#10 Wizard Steve

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Posted 30 November 2012 - 10:33 AM

I expect a great disturbance in the force, as if millions of voices suddenly cried out in indignation and were suddenly silenced. I feel something wonderful is about to happen.

#11 Phantom System

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Posted 30 November 2012 - 10:36 AM

Wait a sec. Gauss ammo doesnt explode? Meaning I dont need a case for it then?

#12 Penance

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Posted 30 November 2012 - 10:38 AM

View PostWizard Steve, on 30 November 2012 - 10:33 AM, said:

I expect a great disturbance in the force, as if millions of voices suddenly cried out in indignation and were suddenly silenced. I feel something wonderful is about to happen.



They're going to render a lot of stuff useless. A mech with an XL engine is already an iffy thing to walk around in, this just pretty much guarantees that either XL's and gauss rifles will never be used together. This is how they're countering Gauss boats?

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#13 verybad

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Posted 30 November 2012 - 10:40 AM

View PostPenance, on 30 November 2012 - 10:24 AM, said:

Well, goodbye to my founders atlas with the XL300 and gauss rifle.


Assault drivers are having it so hard. Why won't this affect Ravens with Gauss weapons, or Hunchies, or Gaussapults? It's just not fair. This proven bias against assault mechs should go on the Dev's permanent record!

#14 Joseph Mallan

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Posted 30 November 2012 - 10:42 AM

View PostStarmage21, on 30 November 2012 - 08:45 AM, said:


That is unfortunate part of the role-restrictions that the hardpoints are enforcing. Most Gauss-rifle-in-the-torso mechs either didnt have XL, or they were clan, and didnt suffer immediate death on a torso-mounted gauss rifle explosion.

Atlas-K Gauss Rifle & XL in the torso w/C.A.S.E. standard Atlas as of 3050TRO we used the crap out of that Mech. You know 20 points of internal damage caused a piloting skill roll to stay standing, consciousnesses roll to stay awake, and a crit roll to determine if something else got to go boom. And we played those games with a Gauss cannon in the chest for 25 years now. I think the MWO crowd can do the same.

#15 Penance

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Posted 30 November 2012 - 10:42 AM

View Postverybad, on 30 November 2012 - 10:40 AM, said:


Assault drivers are having it so hard. Why won't this affect Ravens with Gauss weapons, or Hunchies, or Gaussapults? It's just not fair. This proven bias against assault mechs should go on the Dev's permanent record!


It effects every chassis...some more than others. You can kiss your k2's goodbye.

#16 BlackSquirrel

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Posted 30 November 2012 - 10:44 AM

Also according to manual CASE can be put around the gauss to help negate the explosion.


However I dont know if this is the case....Pun intended.

#17 Kommisar

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Posted 30 November 2012 - 10:44 AM

Well, XL engine in an Atlas is not smart. Everyone targets the right torso on an atlas. You either

1) Worst case - you knock out their ballistics. Typically their biggest damage dealers
2) You blow the whole side off and get the arm energy mounts with it.
3) You crit the gauss rifle and *BOOM*
4) You find a guy with a K or XL build. *BOOM*
5) Some combination

And the Atlas torsos are just so easy to single out and target an just about any range.

I pilot an Atlas a LOT. I have 130,000 XP in my main D build (after Master Unlock). I don't use XL engines and I don't use Guass Rifles for this exact reason already. Weaker gauss rifles only reinforces this decision for me.

The weaker gauss rifle is the balance point for the weapon system. It is THE reason someone would go with an AC/20 (or even AC/10) over a gauss rifle on their mech. Otherwise, the Gauss rifle wins in over-all bang-for-buck efficiency. Especially range and heat. So, I am very glad to see this really brought home in the game. You can get a slick mech-killer weapon... but she is a tempermental ******!

The problem, as already stated, is that this will not really effect GaussKats. I'm a great shot. But hitting a Catapults side torso is more difficult than a head shot from my experience. (Pro Tip, always aim at the glass on a Cat!) If anything, they will now become the single best mech to mount them in. It is rather ironic really. In attempting to reign in the GaussKats, they will make them the best platform to deploy gauss rifles.

I don't think the GaussKat has ruined the game or are an unstopable build. They do hurt, however. And I don't expect to see any less of them after the gauss changes. I just expect to see less Atlases out and about; and the remaining ones packing ACs over gauss rifles.

#18 Thorn Hallis

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Posted 30 November 2012 - 10:45 AM

View PostPenance, on 30 November 2012 - 10:42 AM, said:

It effects every chassis...some more than others. You can kiss your k2's goodbye.


Nope. When the sidetorso on the K2 is destroyed, the 'Mech is dead anyway. So it changes nothing in terms of Gausscats.

Edited by Thorn Hallis, 30 November 2012 - 10:46 AM.


#19 Wizard Steve

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Posted 30 November 2012 - 10:45 AM

View PostAngrynerd, on 30 November 2012 - 10:36 AM, said:

Wait a sec. Gauss ammo doesnt explode? Meaning I dont need a case for it then?

Correct.

View PostPenance, on 30 November 2012 - 10:38 AM, said:

They're going to render a lot of stuff useless. A mech with an XL engine is already an iffy thing to walk around in, this just pretty much guarantees that either XL's and gauss rifles will never be used together. This is how they're countering Gauss boats?

The exploding will be subject to ongoing balancing like everything else. They're not trying to make anything obsolete.

#20 1ceTr0n

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Posted 30 November 2012 - 10:46 AM

Awell, i'll continue to run my gassuapult from behind the tree's, still more honorable then streakcats

Edited by 1ceTr0n, 30 November 2012 - 10:46 AM.






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