

Does The Yen-Lo-Wang Need A Buff?
#21
Posted 18 February 2013 - 05:25 PM
If a hero mech is the best choice for it's chassis this game is officialy P2W
#22
Posted 18 February 2013 - 05:26 PM
Bishop Steiner, on 31 January 2013 - 12:14 PM, said:
The armor is adequate when in skilled hands since a good YLW will be running a maxed out XL engine, and with Speed Tweak be well over 100 KPH.
Skilled hands allow you to go faster than the cap speed? I must suck more than I thought, since maxed engine and speed tweak only gets me to about 99.7kph.
On topic, I think it could use a couple more energy hardpoints. I wouldn't so much consider it a "buff" as a expansion in options. As-is, playable builds are pretty limited and don't leave any options to reduce dependence on the gun arm.
#23
Posted 18 February 2013 - 05:30 PM
DocBach, on 18 February 2013 - 05:10 PM, said:
actually, only the YLW 2.0 has the left arm energy hardpoints. That Wang also has a Gauss Rifle, 3 Medium Pulse Lasers and X3 Myomers. Hasn't actually been modified yet. Wont be for over a year. This is the YLW 1.0 used by Justin Xiang Allard. Now, it SHOULD have titanium claws on the left hand, but no melee yet. (Of course, speaking of Melee, there is the 3.0 used in MW: Dark Age, by Danai Lio-Centrella, with the Hatchet and Shield, Heavy Large Laser, LRM) 20 w/Artemis)
OneEyed Jack, on 18 February 2013 - 05:26 PM, said:
Skilled hands allow you to go faster than the cap speed? I must suck more than I thought, since maxed engine and speed tweak only gets me to about 99.7kph.
On topic, I think it could use a couple more energy hardpoints. I wouldn't so much consider it a "buff" as a expansion in options. As-is, playable builds are pretty limited and don't leave any options to reduce dependence on the gun arm.
damn, you're right. I was .3 kph off in an exaggeration.
#24
Posted 18 February 2013 - 05:30 PM
#25
Posted 18 February 2013 - 05:32 PM
#26
Posted 18 February 2013 - 05:34 PM
Bishop Steiner, on 18 February 2013 - 05:30 PM, said:
damn, you're right. I was .3 kph off in an exaggeration.
There is no Yen Lo Wang 2.0, it's just Yen Lo Wang's more modern configuration - which is currently impossible to make, and will still be after 3051 (ie next year)when Kai goes to Outreach. Unless they change it, we'll never be able to emulate the abilities Yen Lo Wang has in the very close future, unless they charge us again for "Yen Lo Wang 2."
Edited by DocBach, 18 February 2013 - 05:37 PM.
#27
Posted 18 February 2013 - 05:38 PM
DocBach, on 18 February 2013 - 05:34 PM, said:
There is no Yen Lo Wang 2.0, it's just Yen Lo Wang's more modern configuration - which is currently impossible to make, and will still be after 3051 (ie next year)when Kai goes to Outreach. Unless they change it, we'll never be able to emulate the abilities Yen Lo Wang has in the very close future, unless they charge us again for "Yen Lo Wang 2."
Now that would be awefull!!
Charge for YLW 2.0
#28
Posted 18 February 2013 - 05:39 PM
Also they could take away 1 Ballistic Hardpoint and add 1 Energy Hardpoint for it so it has 1 Ballistic and 4 Energy Hardpoints.
Edited by Thorqemada, 18 February 2013 - 05:41 PM.
#29
Posted 18 February 2013 - 05:39 PM
Bishop Steiner, on 18 February 2013 - 05:30 PM, said:
damn, you're right. I was .3 kph off in an exaggeration.
Since you said "well over 100kph,'" not "100kph," I'd say you exaggerated well over .3. Not to nitpick, but obvious exaggerations like this will detract from an otherwise valid point of view.
Wolf87535, on 18 February 2013 - 05:30 PM, said:
The obvious question is whether or not you use SSRM....?
#30
Posted 18 February 2013 - 05:44 PM
Captain Midnight, on 18 February 2013 - 05:17 PM, said:
The mechs that really need buffs are the ones that we can unanamously agree on, like the spiders, the non 2D commandos, the cicada with 5 lasers instead of 6 for no reason whatsoever, THOSE mechs and the others like them are the ones that need help.
agreed
#31
Posted 18 February 2013 - 05:45 PM
#32
Posted 18 February 2013 - 05:46 PM
#33
Posted 18 February 2013 - 05:50 PM
is fun enough to be in...
"Must grind wang to pay for enchancements"
#35
Posted 18 February 2013 - 06:07 PM
#36
Posted 18 February 2013 - 06:09 PM
CN9-YLW torso twist: 120
All other CN9: 90
YLW total arm deflection possible: 120 (arm twist+torso twist)
Other CN9: 130 (barely any more. Note the result that the CT lasers are more usable on the YLW.)
The YLW also has other perks, though I think they the patch notes that detailed them may have been lost in the transition to Open Beta. Can anyone else find them or a record of them?
#37
Posted 18 February 2013 - 06:12 PM
#38
Posted 18 February 2013 - 06:13 PM
#39
Posted 18 February 2013 - 06:28 PM
#40
Posted 18 February 2013 - 06:37 PM
BDU Havoc, on 31 January 2013 - 12:11 PM, said:
She upgraded to an Atlas and hasn't looked back

At least she didn't replace you with a catapult or stalker. Machines taking all our jerbs...
Edited by Warrax the Chaos Warrior, 18 February 2013 - 06:38 PM.
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