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The New Hot Topic: Machine Guns


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#1 Team Leader

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Posted 10 March 2013 - 09:40 AM

Can we get an official feedback thread for this too? I would like someone to post a reply that encompasses all of the issues we have all discussed and puts forward a balancing suggestion for testing, so that we can all click our like buttons and make the devs see it by virtue of glowy yellow text. Thanks.

Edited by Team Leader, 10 March 2013 - 09:40 AM.


#2 Lord Perversor

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Posted 10 March 2013 - 09:44 AM

We need moar DAkka!!

#3 General Taskeen

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Posted 10 March 2013 - 09:54 AM

View PostLord Perversor, on 10 March 2013 - 09:44 AM, said:

We need moar DAkka!!


Or rather we need an MG that is worth a damn for 0.5 tons, on similar level as 0.5 ton Small Laser. The Dakka would be slightly less if an MG gets a Cool Down, but Dakka is still Dakka.

#4 FrostCollar

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Posted 10 March 2013 - 09:58 AM

Issue: Is the new MG crit-seeking ability enough to make them worthwhile despite their extremely low damage and range?
My opinion and the opinion I've seen most often: No it isn't.
Solution: PGI should test increasing the damage of MGs and/or increasing rate of fire.
My opinion: Let's try increasing damage by 50%-100% and go from there.
Alternate option: Remove crit-seeking ability and give same DPS as small laser.

#5 General Taskeen

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Posted 10 March 2013 - 10:05 AM

View PostFrostCollar, on 10 March 2013 - 09:58 AM, said:

Alternate option: Remove crit-seeking ability and give same DPS as small laser.


I vote for this, but not the same DPS, but similar since it is ammo based/0 Heat and Ballistic-Based

.8 Damage
0.625 Cool Down
200 Ammo

or

.6 Damage
.4 Cool Down
400 Ammo


Also, while the MG is getting attention (or rather has been a hot topic for a very long time, since last year in Closed Beta), these are all the major niche/useless weapons/equipment; MG, Flamer, NARC, LB-X

Edited by General Taskeen, 10 March 2013 - 10:06 AM.


#6 FrostCollar

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Posted 10 March 2013 - 11:09 AM

View PostGeneral Taskeen, on 10 March 2013 - 10:05 AM, said:


I vote for this, but not the same DPS, but similar since it is ammo based/0 Heat and Ballistic-Based

.8 Damage
0.625 Cool Down
200 Ammo

or

.6 Damage
.4 Cool Down
400 Ammo


Also, while the MG is getting attention (or rather has been a hot topic for a very long time, since last year in Closed Beta), these are all the major niche/useless weapons/equipment; MG, Flamer, NARC, LB-X

I agree on all counts! Especially about other weapons needing help too. I don't see the small laser approach as a solution itself, but since it's a weapon with similar stats I think it's a good starting point.





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