Edited by XphR, 19 December 2012 - 11:16 AM.
All Grey Mechs
#1
Posted 19 December 2012 - 11:14 AM
#2
Posted 19 December 2012 - 11:24 AM
#3
Posted 19 December 2012 - 11:36 AM
#4
Posted 19 December 2012 - 12:27 PM
#5
Posted 21 December 2012 - 03:57 AM
Tried to make screenshots but they all are black. Anyone knows how to do normal screenshots?
Edited by Yagubiougami, 21 December 2012 - 03:58 AM.
#6
Posted 21 December 2012 - 04:45 AM
HD4970 Catalyst 12.6 Win 7 x64
[Edit]
Settings all to low in MWO 1680x1050
shader cache cleared every time i see the problem, but not fixing it
[/Edit]
Edited by Hutti, 21 December 2012 - 04:59 AM.
#7
Posted 21 December 2012 - 04:55 AM
Nuke your shader cache form orbit. It's the only way to be sure.
#8
Posted 21 December 2012 - 05:31 AM
I'll try deleting shader cache folder.
Edited by Yagubiougami, 21 December 2012 - 05:31 AM.
#9
Posted 21 December 2012 - 11:03 AM
#10
Posted 21 December 2012 - 11:06 AM
I wrote a ticket and they told me its known and they work on it.
I lost some MC as i reverted back to std green colours so the bug appears no more frequently.
It came with the first ECM-Patch - b4 that one it worked flawless.
Edited by Thorqemada, 21 December 2012 - 11:09 AM.
#11
Posted 21 December 2012 - 11:25 AM
#12
Posted 21 December 2012 - 12:31 PM
Ill start off in the same Mech/paint until I hit forest colony again (unless its obviously occurring everywhere), then a paint change back to default, followed by a different chassis... After this we will calculate the orbital bombardment trajectories necessary to commence Operation Redshift.
Thanks for your posts everyone.
#13
Posted 21 December 2012 - 12:37 PM
Yagubiougami, on 21 December 2012 - 03:57 AM, said:
I have been using MSI afterburner {works fine with Radeon cards} for video capture but it also can handle screen shots (after you set a hotkey/directory/preferred file type). I picked it up initially for being free and having user controlled fan speed/heat profiles but its other features have grown on me (Like recording matches without weighing down my pc).
#14
Posted 21 December 2012 - 01:13 PM
Btw deleting shader cache doesn't work.
Some screens of the textures bug on frozen city

Edited by Yagubiougami, 21 December 2012 - 02:10 PM.
#15
Posted 25 December 2012 - 01:12 PM
Edited by XphR, 25 December 2012 - 01:14 PM.
#16
Posted 27 December 2012 - 03:21 AM
If i paint my Mech it happens frequently, if i stay with standard colours it happens occasionally.
So there is a problem with the Frozen City Map and a problem that probably is somehow linked to Mechs.
As we have 15 other Mechs with us we cant say anything about but they appear grey its hard to pull a waterproofed conclusion.
But i wont spend a dime on Mech-paintings as long there is not a big capital patchnote that cries out to the world:
WE HAVE FIXED IT!
Edited by Thorqemada, 27 December 2012 - 03:22 AM.
#17
Posted 27 December 2012 - 01:00 PM
#18
Posted 08 January 2013 - 11:58 AM
- I have experienced mechs missing textures - several times on River City (tan mechs), once or twice on Frozen City (grey mechs).
- I experienced the grey ice cliffs on Frozen City Night. I can't remember what my graphics setting was (I think Med or Low). Turning my graphics back up one level fixed it. ...Or maybe it happened on High and I turned it down to Med to fix it. I can't remember now...
#19
Posted 08 January 2013 - 12:20 PM
I'm on XFX RADEON 5550
#20
Posted 27 January 2013 - 01:29 PM
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