Ultra Jamming Ac 5
#1
Posted 02 December 2012 - 12:34 PM
#2
Posted 02 December 2012 - 12:46 PM
#3
Posted 03 December 2012 - 01:49 PM
#4
Posted 03 December 2012 - 03:01 PM
#5
Posted 06 December 2012 - 01:48 PM
The UAC5 worked much better when the weapon cooldown would hang up, indicating that the weapon WOULD jam if fired again.
#6
Posted 08 December 2012 - 03:45 PM
Edited by Meister Brau, 08 December 2012 - 03:45 PM.
#7
Posted 31 January 2013 - 07:00 PM
#8
Posted 31 January 2013 - 07:25 PM
Kergis Tsugan, on 06 December 2012 - 01:48 PM, said:
I run 3 and don't have that problem. Nor do I have them on separate groups, aside from one with just arms.
#9
Posted 31 January 2013 - 07:41 PM
and spend my money on this game then
Edited by kf envy, 31 January 2013 - 07:41 PM.
#10
Posted 31 January 2013 - 07:57 PM
#11
Posted 31 January 2013 - 08:12 PM
As for jam rates, mine very rarely jams. I have mine in a pair, set to chain fire, and I fire them as rapidly as I have accurate shots. I switch to full auto (group fire and hold) when the target gets close and then it has a chance of jamming, however those jams rarely last long enough to have much effect as I always have them backed up with either SRMs or an AC-2/AC-5 to keep the dps going.
#12
Posted 31 January 2013 - 08:33 PM
#13
Posted 01 February 2013 - 07:01 AM
#14
Posted 01 February 2013 - 07:28 AM
If you don't try to fire while its reload you will NEVER jam. Simple.
If you want to fire faster, then you take the risk of jamming... but then that's a choice you make.
Me? I like mixing the guns. I am sure you can figure out your own balance but take say an AC2 and an Ultra5. Set on chain fire and you will never jam and get a solid fire rate.. Of course if you want to cheat you could always macro it.
#15
Posted 01 February 2013 - 07:41 AM
#16
Posted 01 February 2013 - 07:48 AM
Edited by armyof1, 01 February 2013 - 07:52 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users




















