Awesome 9M "all Ranged Covered" Mech, Is It Ok? +Other Stuff...
#1
Posted 31 January 2013 - 10:01 AM
I dont like atlas, too slow, stalker is bad brawler and also slow, seeing 9M is faster, maybe its ok to make him kinda "all ranges covered mech"? I want to have at least 2PPCs (a must), then either 3xSSRMs or 2xSSRMs + 1xLRM15, other slots filled with 2xlaser, ammo and DHS. Would this be nice?
Also,
1. should i equip endo steel on him, i think playing on mechlab, i get better setup without endo? Your advice?
2. To equip AMS or not?
3. Any other suggestions? Other mech to replace this 9M? As i said, im looking for something more manouverable than atlas/stalker, BUT less fragile than catapult or CTF (already have DDC and A1, my ideal mech would be "something in the middle"....would this 9M work? (I hate CTF because i hate ballistic weapons)
Thnaks guys a lot!
#2
Posted 31 January 2013 - 10:14 AM
You can equip multiple PPCs and 3 SRM4s, and a couple of MLs, depending on the engine. I don't recall if the 9M comes with Endo or not, but if it doesn't don't automatically equip it. The 9M is limited by critical slots, and Endo takes 14 of them.
With all that said, I don't feel like the 9M can pack enough punch to finish enemies. You're great at hit and run skirmishing and you will inflict a lot of damage, you probably won't get many kills. At least I don't. However there are vids here that show people absolutely destroying with a 9M, so it is possible. I guess I'm just not that good with it.
#3
Posted 31 January 2013 - 10:17 AM
9m's can be made fast but standard engines are very heavy and xl's mean you die very easily, also, the weapon hardpoints are such that you cant use all of them.
Edited by Flapdrol, 31 January 2013 - 10:19 AM.
#4
Posted 31 January 2013 - 10:30 AM
If you choose a 9M, you should build it for speed, which means big XL engine. The 9M doesn't have as good a hard point layout as the other Awesomes (8Q and 8T are better imo) so if you aren't concerned with speed you shouldn't be looking at a 9M. If you want to boat a lot of PPCs in an AWS, the 8Q is your ride.
#5
Posted 31 January 2013 - 12:39 PM
Edited by DaddyG, 31 January 2013 - 12:42 PM.
#6
Posted 31 January 2013 - 12:45 PM
DaddyG, on 31 January 2013 - 12:39 PM, said:
A STD engine can work in an Awesome if you use a 300-325. I suggest trying Medium/Heavy mechs if you don't like how slow Assaults move.
Medium/Assault mechs have less weapons to worry about, and can concentrate more on mobility.
#7
Posted 31 January 2013 - 01:33 PM
DaddyG, on 31 January 2013 - 12:39 PM, said:
definitely yes.
here is mine:
xl 370 (82 KPH *speed tweek*)
2 ER PPC
1 LL
2 SRM6
Edited by Templair, 31 January 2013 - 01:37 PM.
#8
Posted 31 January 2013 - 02:02 PM
I wouldn't really recommend trying to build a mech that has weapons with non-overlapping range. In my experience they are just frustrating because they can't deliver useful firepower at any range. Better to just pick short, medium or long. Of course, you might be luckier .
Awesomes are an acquired taste. Some hate them. I love them.
Edited by RocketDog, 31 January 2013 - 02:04 PM.
#9
Posted 31 January 2013 - 02:50 PM
Why 350? Because of the 4 engine heatsink slots. As NPR mentioned, the 9M can get tight for critical slots, and not only will the speed of a 350 be a huge boon, the extra slots for DHS are a godsend - especially when you're slinging lighting like nobodies business.
Now, it is a matter of personal taste and playing style, but in my 9M I like to go ALL IN with PPCs. If you can reliably hit with 3 PPCs at once, those 30 point hits to a single component will flatten mechs from far range and middle distance. You have to rely on your awareness, speed, and teammates to steer clear of super close range encounters.
Right now I run a XL385, 3xPPC, 21 DHS and Endo-steel to fit it in. I ONLY have Endo because I have the massive 385 engine that comes with 5 DHS slots.
Before that I ran an XL350 (which can also be used in your Dragons to good effect if you have any), 3xPPC, 22 DHS, NO Endo, and BAP. You have an extra ton or so you can use to fit an MLAS or TAG in the head or a BAP, whatever.
There are plenty of more versatile and well-rounded builds out there for the 9M. You can go with just 2 PPCs and a mix of SSRMs or MLAS to give yourself better close range brawling ability, or LLAS and SRM, or what have you. But for pure hell on wheels terror, nothing beats an 80 ton sniper kicking out 30 damage alphas every 3 seconds, moving at 85KPH with speed tweak.
#10
Posted 31 January 2013 - 03:42 PM
NRP, on 31 January 2013 - 10:14 AM, said:
Can't get killshots with a 9M, you say? Try boring through somebody's chest and pretending you're an AC20 Cat.
http://www.mechspecs...64-Laser-Grazer
#11
Posted 31 January 2013 - 03:53 PM
DaddyG, on 31 January 2013 - 12:39 PM, said:
One thing to keep in mind is that this is not tabletop. Covering all ranges just makes you mediocre at all ranges. Figure out your playstyle and build for it. If you have 2PPC, 3SSRM and a laser or two, then at close range with ecm around, all you have is a laser or two.
Too many people build mechs for range, and then figure out it can be extremely difficult to stay at range and not have light mechs buzzing you.
#12
Posted 31 January 2013 - 04:04 PM
#13
Posted 31 January 2013 - 04:24 PM
I do have an 8Q with 3 Large Pulse1 Med Pulse, a standard 290, and 21 DHS. It's a pretty good brawler because it lacks the XL engine, and the LPLs have a good recycle. They hit as hard as PPCs, recycle faster, and are far more forgiving than the PPCs if you're off just a hair on your aim.
#14
Posted 31 January 2013 - 04:29 PM
That's bad news at any range. If I'm in a dragon/centurion/hunchback etc. I will chest-butt this and actually beat it in a brawl. If I am in any range mech (say a 3LL, Gauss 'Pract), I am dealing 42 alphas to your twenty-something (a single LRM15 will be cleaned up by AMS). If I'm in a small mech, I will stay behind you, (you're not that fast). Honestly, try to fill a roll that you think you can play, and build a mech to focus on in on that.
--
Troggy
#15
Posted 01 February 2013 - 12:00 PM
XL385
1 LPL
5 MLs
1 SRM6
I think I've got 21 or so DHS, but it still runs a bit hot. I might try the suggested 4 LL build. I tend to do well with LLs on my other mechs.
#16
Posted 01 February 2013 - 12:40 PM
XL380, 21DHS, +armor, 1.43 heat efficiency. Gaining 1100 dmg (4 frags) in a first match.
#17
Posted 01 February 2013 - 12:44 PM
All that means is that at any one range you can only bring half your weaponry to bear.
#18
Posted 01 February 2013 - 06:24 PM
XL380
DHS
Endo-steel
2 x ERPPC
2 x MLAS
2 x SRM4
1 x SRM6
I snipe with the PPCs until a brawl starts that requires me to soak up damage away from lighter mechs, then I close in with the lasers and SRMs while popping people occasionally with the PPCs. It's a pretty good mech but super easy to die in. For straight up brawling the 8R is superior with 4xSRM 6's and its shield arm.
Edited by RickySpanish, 01 February 2013 - 06:26 PM.
#19
Posted 01 February 2013 - 06:30 PM
Rippthrough, on 01 February 2013 - 12:44 PM, said:
All that means is that at any one range you can only bring half your weaponry to bear.
It's useless when you don't get a chance to use those weapons at their ideal ranges, but you should never under-estimate a continuous stream of damage raining down on you. If someone is able to keep dealing damage to you as you close over 800m, by the time you get to them they're not going to need a strong short ranged alpha to finish you off.
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