I Bet A Lot Of People Don't Realize..
#21
Posted 04 February 2013 - 06:08 AM
#22
Posted 04 February 2013 - 06:11 AM
BerryChunks, on 04 February 2013 - 02:39 AM, said:
At the point where we can set buildings and forests on fire for cover, flamers will be infnitely useful, and counter heat vision pretty damn hard, which just happens to obviate the issue of heat vision being so much more useful for any fighting at longer than point blank range.
and send out a blazing signal.. Mech x was here.
#23
Posted 04 February 2013 - 06:21 AM
Joseph Mallan, on 04 February 2013 - 05:11 AM, said:
You do realize by setting the forest on fire, you are letting your enemy know where to look for you? Right?
You might think this would be the case, but with fast mechs you can quickly cause enough fires to give them multiple locations to wonder about. I've used this in Double Blind TT and had a friend comment on how I am no longer allowed to take mechs that have flamers.
Same thing in Mechcommander where fires show up as a sensor contact. We used to play all kinds of sneaky tricks on each other such as my friend stripping all the sensors out of his mech and bringing two scout cars. I see a single vehicle sensor and send 2 lights over to check it out only to run into 4 Atlases. In turn I'd light whole forests on fire and move in behind it so he couldn't be certain where I actually was.
Edited by Mercules, 04 February 2013 - 06:22 AM.
#24
Posted 04 February 2013 - 06:34 AM
I'd like to test that Mercules. I'm not calling you a liar, just would like to test my reasoning v your possible patterns.
#25
Posted 04 February 2013 - 06:42 AM
BDU Havoc, on 04 February 2013 - 06:00 AM, said:
Right now weapon convergence is based on target under reticule. How awesome is it going to be when all of your direct fire weapons try and converge on the tree in front of you, instead of the 'Mech behind them?
Umm...thats the way it SHOULD be. Then trees would actually provide a bit of cover.
#26
Posted 04 February 2013 - 06:49 AM
BerryChunks, on 04 February 2013 - 02:39 AM, said:
That's under the asumption that you ever will....which I doubt greatly.
#27
Posted 04 February 2013 - 07:02 AM
Taizan, on 04 February 2013 - 02:44 AM, said:
I don't think they've ever even hinted at CW being anything like that. Mercs will go where contracts send them and House units will go where they're told to, most likely having largely to do with the canon timeline. Mercs may get to select contracts and favor the ones sending them to map types they prefer to play on, but I highly doubt they'll do "pick the map you want to fight on."
#28
Posted 04 February 2013 - 07:19 AM
Since most of my weaponry was closer ranged I didn't mind having visibility limited until spitting range. Lighter mechs made me less likely to show up to Sesmic and thermal and visual was right out. Had a Raven in there for the Beagle and ECM and I was able to pick off one of his lighter mechs all by it's lonesome.
The scenario helped a lot too as it was a raid to destroy munitions. I figured Firestarters would be an asset especially when I was told the area was full of scrub and forest.
#29
Posted 04 February 2013 - 08:45 AM
BerryChunks, on 04 February 2013 - 03:37 AM, said:
thats the point. Can you overcome your own egoism to like a post that you believe contains something good?
It's more of a cultural thing I guess. It would be comparable to a politician giving a speech and at the end of it saying he/she endorses his own speech.
#31
Posted 04 February 2013 - 10:18 AM
#32
Posted 04 February 2013 - 10:19 AM
Joseph Mallan, on 04 February 2013 - 05:11 AM, said:
You do realize by setting the forest on fire, you are letting your enemy know where to look for you? Right?
Or that thought is exactly what was intended as .... " we got alpha behind us .... MAKE THAT ALL OF THEM SHIIIIIIII "
#34
Posted 04 February 2013 - 10:55 AM
BerryChunks, on 04 February 2013 - 02:39 AM, said:
Team Killer
#35
Posted 04 February 2013 - 11:01 AM
Still, any feature to increase tactical options is always one I'll approve of.
#36
Posted 04 February 2013 - 11:03 AM
Sifright, on 04 February 2013 - 10:21 AM, said:
*Stops playing MWO*
*Loads MW2:Mercs back up*
God I wish I could still download the NAIS patch
That was probably the best multiplayer game I've played. Added new content, could create your own maps, saved opponents configs so you could make sure no one was cheating or copy particularly effective builds.
#37
Posted 04 February 2013 - 11:20 AM
Taizan, on 04 February 2013 - 02:44 AM, said:
Fact?!
=^O
BerryChunks, on 04 February 2013 - 03:37 AM, said:
Can you overcome your own egoism
Can you?
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