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Aim Hack Or Just Really Good?


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#21 Eric darkstar Marr

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Posted 04 February 2013 - 01:30 PM

View PostHammerhai, on 04 February 2013 - 01:15 PM, said:


Most likely it is a Closed Beta Founder with no Real Life. I would not sweat it too much, some ppl are just really good at leading targets.



I resemble that quote, forgot to order my founders though thought I had a day left but lets leave it at the most I ever saw online was the day of the Razer event with a 156 online.

#22 Jacmac

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Posted 04 February 2013 - 01:30 PM

What I'm wondering is if state rewinding is going to bring out more complaints about aimbots. With state rewinding in effect, aimbots will be even more accurate than they theoretically are now due of the lack of lag variability.

#23 Johnny Morgan

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Posted 04 February 2013 - 01:31 PM

Those weapons also tend to get the 'kill' shots on targets.

Highest damage over a game I have gotten is in the 800-900 range, 1100 isn't out there, use a SRM6 CAT and you'll be able to do it too :D

#24 OICU812

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Posted 04 February 2013 - 01:31 PM

Welcome to Mechwarrior's version of APB.....

#25 Ghogiel

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Posted 04 February 2013 - 01:32 PM

Funny. The only aim hack was is apparently useless for those weapons because

a: fire delay
b: lead

#26 Budor

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Posted 04 February 2013 - 01:33 PM

If you brawl start this after 30seconds + into the match. You will hit everything i promise:



Its magic.

#27 Odins Fist

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Posted 04 February 2013 - 01:34 PM

Posted Image .
Sometimes teammates get it too...

Edited by Odins Fist, 04 February 2013 - 01:35 PM.


#28 CoffiNail

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Posted 04 February 2013 - 01:36 PM

I tend to run a Atlas with 2 ERPPC and a Gauss. I am a fairly average player, putting two or three days a week (of lately). I can get 2-4 kills at times with 600-800 damage.

There are people (some in my own unit) Who play daily, multiple hours a day and have since Closed Beta started. These guys tend to be pretty damn good!

Practice often and you too can do mass damage... It also does not help I use 2 ERPPC and a Gauss :D

#29 Little Nemo

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Posted 04 February 2013 - 01:40 PM

So let me get this right, I go into a match with my Ilya 2x Gauss (70 ammo) 3 ML, and get 1K damage It's hax? Everyone can look at the paper doll before shooting and know where to hit a mech. 70 Gauss ammo x 15 damage is 1050 damage, minus the lasers.

#30 Harrison Kelly

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Posted 04 February 2013 - 01:43 PM

View PostVapor Trail, on 04 February 2013 - 01:26 PM, said:

1,100 damage with massed PPCs seems really high. I mean REALLY high.

110 shots over seven minutes (just as a random value) is a refire rate of one shot every 3.8 seconds, or one AWS-8Q salvo every 11 seconds...

It's technically possible, barely... it just requires landing one PPC shot every three seconds for seven minutes straight. I have yet to see that kind of volume out of ANY PPC mech.
Don't be ridiculous. Nobody's shooting just ONE PPC. Now, SIX of them (quite doable on certain Stalker builds)? That's quite different. To get 1000 damage on six PPCs, you have to land your alpha 17 times in a match. Ah, but wait. Damage increases when you add up things like destroyed components, and blown off limbs and ammo explosions. Someone who destroys both ears on an SRM cat and then touches off an ammo explosion will gets significantly more damage than the gross total of its weapons damage point values.Most of my 500+ point games (and there aren't that many) occur when I destroy lots and lots of components.

#31 Serapth

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Posted 04 February 2013 - 01:43 PM

View PostOne Medic Army, on 04 February 2013 - 01:04 PM, said:

1100 dmg with pinpoint damage weapons is highly unlikely. If they were getting headshots it only takes 33 dmg to kill someone. For rear CT shots it's only around 90-100 for an atlas.
So, they were either touching off ammo or spreading their damage around quite a bit.


I just had a weird experience, that I suppose goes opposite to this thread. I was running my 2xGauss Ilya and ran into another Catapracht that just had a KICK ME sign written all over him. I was at his back while he was fighting someone else... Put a volley into his back from 15 feet out. He shuts down ( from fighting the person in front ) and I managed to put another 2 full volleys into his back... so that's 6 gauss shots into rear center torso, and the ******* walked away...

I managed to core him with another two volleys to the center torso, but this just seemed impossible results... 6 gauss hits from point blank into a stationary targets back, and he lives... something is fishy.

#32 Iseul

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Posted 04 February 2013 - 01:44 PM

Suppose I should mention. The mechs I'm speaking of was a K-2 Catapult, and a Cataphract.

Budor: Thanks for the awesome music to play while in a brawl. I'll definitely give it a go.

#33 Little Nemo

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Posted 04 February 2013 - 01:45 PM

View PostIseul, on 04 February 2013 - 01:44 PM, said:

Suppose I should mention. The mechs I'm speaking of was a K-2 Catapult, and a Cataphract.

Budor: Thanks for the awesome music to play while in a brawl. I'll definitely give it a go.


I do best in both those mechs, Dual Gauss on Phracts or K2, or dual AC20 on K2. Those are some powerful mechs.

#34 Serapth

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Posted 04 February 2013 - 01:46 PM

View PostIseul, on 04 February 2013 - 01:44 PM, said:

Suppose I should mention. The mechs I'm speaking of was a K-2 Catapult, and a Cataphract.

Budor: Thanks for the awesome music to play while in a brawl. I'll definitely give it a go.



For the record, I can shoot CT while running full speed in Ilya without issue. Shooting at speed ins't exactly difficult like in real like, because you aren't being jarred as you move.

That said, headshots are as scarce as catholic virgins in these here parts.

#35 One Medic Army

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Posted 04 February 2013 - 01:46 PM

View PostSerapth, on 04 February 2013 - 01:43 PM, said:

I just had a weird experience, that I suppose goes opposite to this thread. I was running my 2xGauss Ilya and ran into another Catapracht that just had a KICK ME sign written all over him. I was at his back while he was fighting someone else... Put a volley into his back from 15 feet out. He shuts down ( from fighting the person in front ) and I managed to put another 2 full volleys into his back... so that's 6 gauss shots into rear center torso, and the ******* walked away...

I managed to core him with another two volleys to the center torso, but this just seemed impossible results... 6 gauss hits from point blank into a stationary targets back, and he lives... something is fishy.

That is odd, I've had similar issues unloading 2 SRM6s and some medium lasers into the back of deep red CT Stalkers and Atlases, so you're not alone here. Supposedly there's an issue with damage being applied to the wrong side of torsos with SRMs (front instead of back or vice versa) for missiles, not sure if it affects other weapons.

#36 Little Nemo

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Posted 04 February 2013 - 01:47 PM

View PostSerapth, on 04 February 2013 - 01:46 PM, said:



For the record, I can shoot CT while running full speed in Ilya without issue. Shooting at speed ins't exactly difficult like in real like, because you aren't being jarred as you move.

That said, headshots are as scarce as catholic virgins in these here parts.


You need 33 damage in one shot to headshot a mech. Don't know if many people know that.

#37 Erasus Magnus

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Posted 04 February 2013 - 01:55 PM

View PostIseul, on 04 February 2013 - 01:02 PM, said:

I've noticed in the past few games they're people who get majority of the kills running either AC/20's, PPC's, or Gauss.

They were right in the brawl, taking amazing pinpoint shots (Head shots, CT/BCT shots). On Lights to Assaults with out any problems whether they were moving 150KPH or shooting them full of holes with SRM's, AC/5's, etc.

Ending numbers always seemed consistent with these individuals as well. Around the 1,100 damage mark, and getting majority of the kills.

Are things like "Aim Hack" actually prevelant in this game? I've only been playing for a couple weeks now but, have never seen people who could get numbers like this.


i once had a ctf 4x (or was it an ilya?) in my team that, ripped the whole enemy team apart. the game lasted about 5 minutes, after which that guy had made some 1100ish damage and claimed all 8 kills. my jaw dropped literally on the floor.

dunno, either it was an ilya with 3 uac5 or a 4x with multiple acs/uacs.
had a hard time to believe that this was humanly possible.
happened about 5 days ago.
this is the only incident i ever had in this game where i really thought someone`s using a hack or something like that.

#38 Vapor Trail

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Posted 04 February 2013 - 01:56 PM

View PostHarrison Kelly, on 04 February 2013 - 01:43 PM, said:

Don't be ridiculous. Nobody's shooting just ONE PPC. Now, SIX of them (quite doable on certain Stalker builds)?


It's still (without anything like an ammo explosion adding into damage... which wouldn't be a consistent anyway) an average of one shot every 3.8 seconds, weather you're firing one PPC every 3.8 seconds, or a salvo of six every 22.8 seconds. And again, it's not firing them... it's landing them.

Now if you touch off an ammo explosion, that's one thing. But it's not consistent. I've been running a couple PPC sniper builds lately. I often pull down 400+ damage and three or four kills. But nearly tripling my damage? Don't think I could do that without managing to hit ammo regularly.

Edited by Vapor Trail, 04 February 2013 - 01:57 PM.


#39 Star Colonel Mustard Kerensky

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Posted 04 February 2013 - 02:22 PM

View PostVapor Trail, on 04 February 2013 - 01:56 PM, said:


It's still (without anything like an ammo explosion adding into damage... which wouldn't be a consistent anyway) an average of one shot every 3.8 seconds, weather you're firing one PPC every 3.8 seconds, or a salvo of six every 22.8 seconds. And again, it's not firing them... it's landing them.

Now if you touch off an ammo explosion, that's one thing. But it's not consistent. I've been running a couple PPC sniper builds lately. I often pull down 400+ damage and three or four kills. But nearly tripling my damage? Don't think I could do that without managing to hit ammo regularly.

It's possible to use other weapons in conjunction with the PPCs. And sometimes you just get really lucky. (I've had a few 1k damage games in my Ilya.

#40 Slater01

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Posted 04 February 2013 - 02:23 PM

Different scenario but definitely made me think and write down a name or two.

My friend and I are on TS pugging with god knows who. Its River City, we are at the upper spawn/base. We move out - scattered more or less, some straight up the river and the rest including myself into the lower city and then to the back of citadel. My friend dies, one shotted, in his spider, 15 seconds into the game. He's pissed but understands it can happen. Our team is dropping like flies going through a jet engine. I get down to behind the citadel shoot at an LRM boat, the guy next to me drops, and then I drop in my Hunchback. all center torso, and nothing else. The match is over in less than a minute, no brawls, no lrm volleys, just plan weird. Every mech was seemed to have been alpha'ed.

End Game = 7 of the 8 player got one kill each, and all did 200-300 damage (i think).

It had to be the fastest weirdest game I have ever seen.





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