Edited by CCO_Apocalypse, 31 December 2011 - 05:51 PM.
List of Mechs available\What Mech would you want to start in?
#281
Posted 31 December 2011 - 05:49 PM
#282
Posted 31 December 2011 - 05:56 PM
#283
Posted 31 December 2011 - 06:03 PM
#284
Posted 31 December 2011 - 07:52 PM
Glaive, on 31 December 2011 - 05:56 PM, said:
Excellent choices - but remember, you will be able to start with a 'Mech of any weight class, so no need to restrict yourself to lights. You might not start with the "best" heavy or assault (most likely 60 and 80 tons, respectively), but bigger is not always better.
#285
Posted 31 December 2011 - 08:25 PM
dal10, on 31 December 2011 - 05:26 PM, said:
Dlardrageth, on 31 December 2011 - 05:28 PM, said:
To be fair, the question is: "What 'mech would you like to start with?"
Not: "What 'mech would you like to start with that will be in the game at launch?"
People are allowed to like 'mechs other than just the little stuff.
#286
Posted 31 December 2011 - 10:09 PM
Light - Wasp (Hopefully included even though it's an Unseen). Lower speed + Jump Jets is better for urban recon, and hits harder than many other lights in it's class.
Medium - Blackjack. AC/2's can shred scout 'Mechs, and 4 medium lasers are nothing to laugh at. Also, jump capable .
Heavy - Ostroc. Not sure what it is about this 'Mech, I just really enjoy piloting one. Pretty nimble, can take a decent amount of punishment, and give it right back. Great introduction to what Heavies can do.
Assault - Victor. Ever had an 80-ton 'Mech land behind you and put an AC/20 round in your back? It hurts. A LOT.
#287
Posted 31 December 2011 - 10:41 PM
ice trey, on 29 December 2011 - 05:07 PM, said:
I am serious when I say this. I think the game would be made all the more interesting if we were all randomly given 'mechs based on faction preferences. Of course, I think that it would be fair to be able to narrow the randomization down to various 'mech roles (As in - picking a role would limit the randomization down to faction preferred 'mechs for that role, but stlll makes it random. Just as an example, a Draconis Combine player might want to select a Fire Support 'mech, and the computer could randomly give you a Whitworth, a Catapult, a Longbow, an Archer, or a 'mech that is not normally found in the Draconis Combine, albeit at a lower probability)
This.
Dragorath, on 29 December 2011 - 05:31 PM, said:
Also, this.
Though, I would have suggested:
- House-oriented mediums rather than lights (as the former - medium 'Mechs - are supposed to be the workhorses of most military forces) for those who start as faction players.
- For those who start as mercs, either House-oriented (if the corps is strongly aligned with a particular House) or randomly-selected from the overall list of starters (if the corps has weak or no ties to any House) mediums.
- For those who start as lone wolves, mediums randomly-selected from the overall list of starters.
-----
Barring the above, I would like to start in a Marauder.
Specifically:
MAD-1MDb
MAD-1Rb
MAD-3BC
MAD-5F
Edited by Strum Wealh, 31 December 2011 - 10:45 PM.
#289
Posted 01 January 2012 - 12:20 AM
#290
Posted 01 January 2012 - 12:33 AM
#291
Posted 01 January 2012 - 12:42 AM
#293
Posted 01 January 2012 - 01:07 AM
#294
Posted 01 January 2012 - 01:08 AM
#295
Posted 01 January 2012 - 01:13 AM
#296
Posted 01 January 2012 - 01:17 AM
trycksh0t, on 31 December 2011 - 10:09 PM, said:
Light - Wasp (Hopefully included even though it's an Unseen). Lower speed + Jump Jets is better for urban recon, and hits harder than many other lights in it's class.
Medium - Blackjack. AC/2's can shred scout 'Mechs, and 4 medium lasers are nothing to laugh at. Also, jump capable .
Heavy - Ostroc. Not sure what it is about this 'Mech, I just really enjoy piloting one. Pretty nimble, can take a decent amount of punishment, and give it right back. Great introduction to what Heavies can do.
Assault - Victor. Ever had an 80-ton 'Mech land behind you and put an AC/20 round in your back? It hurts. A LOT.
i do like how they all pretty much jump thats gonna be a load of fun for people trying to gun you down i know i personally love to do anything to make it a pain in the *** for others haha
#297
Posted 01 January 2012 - 01:25 AM
Corsair114, on 31 December 2011 - 08:25 PM, said:
To be fair, the question is: "What 'mech would you like to start with?"
Not: "What 'mech would you like to start with that will be in the game at launch?"
People are allowed to like 'mechs other than just the little stuff.
I guess I should have been more explicite, but I did want people to be realistic about their starting mechs, which is why I said "Think of mechs that are cheap for their weight class."
But most of these answers are pretty good anyways.
#298
Posted 01 January 2012 - 01:46 AM
#299
Posted 01 January 2012 - 02:44 AM
#300
Posted 01 January 2012 - 04:51 AM
Personally, I'd love to start in either a Grand Dragon (the original, [color=#000000]DRG-1G, that trades the AC for a PPC and a medium laser), a Hunchback, or perhaps an Orion.[/color]
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