Thanks For The New Patch, But....
#1
Posted 06 February 2013 - 07:48 AM
Anyone who says "I like it because I don't have to alt+tab to look at load outs and weapon stats" your argument will be invalid on the 19th. (not that alt+tabbing is all that hard and much more common than alt+enter)
#2
Posted 06 February 2013 - 07:49 AM
#3
Posted 06 February 2013 - 07:54 AM
#4
Posted 06 February 2013 - 07:58 AM
#5
Posted 06 February 2013 - 07:59 AM
Lonestar1771, on 06 February 2013 - 07:48 AM, said:
Why would this argument be invalid on the 19th? Are they putting some kind of web browser in the client, that I don't know about.
#6
Posted 06 February 2013 - 08:01 AM
Mercules, on 06 February 2013 - 07:49 AM, said:
Why do you care that I care?
Bilbo, on 06 February 2013 - 07:59 AM, said:
They are putting weapon and gear stats in mech lab so there really wouldn't be a need to look up weapon stats, which was the major complaint against having it full screen.
#8
Posted 06 February 2013 - 08:02 AM
#9
Posted 06 February 2013 - 08:03 AM
#10
Posted 06 February 2013 - 08:07 AM
#11
Posted 06 February 2013 - 08:09 AM
Bilbo, on 06 February 2013 - 08:03 AM, said:
So whats wrong with alt+tabbing? I mean PGI is touting the mech lab as one of their main features yet it seems like they don't want to show it off, it's by no means ugly. So come on PGI show off the mech lab in glorious full screen 1920x1080!
#12
Posted 06 February 2013 - 08:12 AM
#13
Posted 06 February 2013 - 08:12 AM
Lonestar1771, on 06 February 2013 - 08:01 AM, said:
Because changes mean money, time, developer, and QA. If it is usable as a smaller screen then spending the aforementioned resources to simply boost the screen size is a bit of a waste. I'd rather get a "Full Armor" button than full screen as that at least changes the functionality.
#14
Posted 06 February 2013 - 08:13 AM
#15
Posted 06 February 2013 - 08:14 AM
Lonestar1771, on 06 February 2013 - 08:09 AM, said:
So whats wrong with alt+tabbing? I mean PGI is touting the mech lab as one of their main features yet it seems like they don't want to show it off, it's by no means ugly. So come on PGI show off the mech lab in glorious full screen 1920x1080!
Which still adds no practical functionality boost. At least in game graphic improvements mean I can see and hit things better. Making a screen bigger when it can be read and used at it's current size should be low priority.
#16
Posted 06 February 2013 - 08:14 AM
Lonestar1771, on 06 February 2013 - 08:09 AM, said:
So whats wrong with alt+tabbing? I mean PGI is touting the mech lab as one of their main features yet it seems like they don't want to show it off, it's by no means ugly. So come on PGI show off the mech lab in glorious full screen 1920x1080!
alt tabbing to TS every time you want to see who joined channel and then add them would be pretty tedious
by all means add a full screen mode but sure as hell better include a windowed option
also, they are including SOME weapon stats, but not all of them e.g. DPS, DPS/T which some people use when choosing weapons
Edited by Apoc1138, 06 February 2013 - 08:17 AM.
#18
Posted 06 February 2013 - 08:17 AM
Lonestar1771, on 06 February 2013 - 08:09 AM, said:
So whats wrong with alt+tabbing? I mean PGI is touting the mech lab as one of their main features yet it seems like they don't want to show it off, it's by no means ugly. So come on PGI show off the mech lab in glorious full screen 1920x1080!
alt+tabbing will not allow me to see who is talking or just dropped into channel(I don't use the overlay because it causes my client to crash). It also has a tendency to cause stability issues with most games I've played.
#20
Posted 06 February 2013 - 08:19 AM
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users