1st) UAC/5 jam mechanism
***** pirahna employee #1: "Lets follow the jam mechanism from Tabletop but we'll force you to cycle through all 5 buttons in a row unjam it"
***** program manager w/ no first person shooter experience #1: "Oh man, thats aweseome, lets do it yesterday!"
2nd) Power Down / Power Up
***** pirahna employee #2: "Man, everyone is just firing max weapons and overheating and then repowering up. Its not realistic. Lets put in two button controls for overheat. Also, lets make this system as convoluted as possible so that the player base will love it!"
***** program manager from Dilbert w/ no first person shooter experience #2: "Oh man, thats even better than the UAC/5 unlocking mechanism. Hey can I write the convoluted instructions on how to use it!"
Seriously Pirahna, if there is a problem with Overheating and Powering Up, don't try to solve it by making it a convoluted mess of a system to deal with. Its pretty damn simple:
-P = Power Up / Power Down
-If you Override shut down when over 100 heat you start taking internal structure damage
Everyone is happy. Please remove the ***** making these keystroke decisions and put them on Q/A or sandwich detail. They suck.
Edited by Rhent, 08 February 2013 - 11:47 AM.