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Do You Lonewolf/solo/pug? Show Your Support.


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#1 Protoculture

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Posted 15 February 2013 - 04:11 AM

I have this post in the upcoming Ask the Devs.

There is no proof, but I suspect they will answer questions with the most likes or restatements of the same thing, because that seems to be what they have done in the past.

So, if you would like to see a separate Lonewolf/Solo/PUG queue please show your support and Like my post or simply post your own identical question.

The more the merrier.

TL;DR - Dear PGI, Give people choices not mandates.

Edited by Protoculture, 15 February 2013 - 05:29 AM.


#2 Taizan

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Posted 15 February 2013 - 04:50 AM

Here you go. I think it is from one of the earlier ask the devs posts, possibly it will be changed in the future. Nothing is set in stone!


View PostBryan Ekman, on 22 January 2013 - 01:09 PM, said:

Q: As we approach 12v12 games, how do you plan on addressing full premade groups? It can already be a struggle getting 7 of your friends to play with you, 11 will be even tougher. Are you going to do anything else that will either encourage people to group up more, or make it easier to form large 12 man premades?
A: Premade groups will have their ranks filled up by public players, similar to the current system when the match starts. There are some lances features incoming to help people organize before and during the game.


Edit: Added full quote from Ask the Devs #30

Btw: No need to put the Volunteer part into apostrophes, I am not affiliated with PGI.

Edited by Taizan, 15 February 2013 - 04:59 AM.


#3 Headlessnewt

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Posted 15 February 2013 - 04:50 AM

It's a wonderful idea but it doesn't work.

As they said in the post you link to, they need solo q'ers to fill out the final slots in the case of partial premades.

No amount of pleading or likes on a forum is going to change that. Best you'll get is them saying "We do not currently have any plans to implement such a system, but we will look into it for the future," which means "You're SOL."

Mind, I'm a pugger myself, I just have worked in the MMO industry and know how these things go down.

#4 Johnny Morgan

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Posted 15 February 2013 - 04:51 AM

I PUG a lot, more lately as I don't have the time to drop with people on TS.

We do not need a separate queue, we just need the skill based match making and some better drop controls/filters.

#5 Silentium

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Posted 15 February 2013 - 04:55 AM

Yeah, I'm a puggalo, but at the same time I don't see separate queue's happening. I have by now internalized that I will lose more than I win . Is it frustrating at times? You bet, but screw it, I will endeavor to have fun anyway; who knows, maybe I can even murder one of the opponents.

Of course I would like it better if people would resist the urge to cry about how ******** their team is, that is a far too savory a lame sauce for my tastes.

#6 Asmosis

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Posted 15 February 2013 - 05:02 AM

While i'd prefer to simply play full pug vs pug matches, if they change it to match two teams evenly (say 5v5) and fill in the blanks WITHOUT putting any more teams on either side, that would fix 90% of the issues with matchmaking.

Since i believe thats what their intention is from what i've read, im happy with that. Also if they shade "team" names a bit differently so you at least know theres a premade on one side or the other that'd help dispel a lot of the "ffs premades" when a half decently organised pug group rolls another side.

#7 Protoculture

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Posted 15 February 2013 - 05:21 AM

View PostHeadlessnewt, on 15 February 2013 - 04:50 AM, said:

It's a wonderful idea but it doesn't work.

As they said in the post you link to, they need solo q'ers to fill out the final slots in the case of partial premades.

No amount of pleading or likes on a forum is going to change that. Best you'll get is them saying "We do not currently have any plans to implement such a system, but we will look into it for the future," which means "You're SOL."

Mind, I'm a pugger myself, I just have worked in the MMO industry and know how these things go down.


That's what I want. A clear Yes or No so I can make a decision based on facts instead of speculation.

View PostTaizan, on 15 February 2013 - 04:50 AM, said:

Btw: No need to put the Volunteer part into apostrophes, I am not affiliated with PGI.



Thanks for the information. I'll take you at your word, I removed the quotes. That's very depressing and, in my opinion, a very stupid move on their part; I hope they will reconsider.

EDIT: At the very least they need to give people the ability to opt out. Most people won't and will probably still queue for anything (of course this still hurts the game becasue of newbies getting stomped but whatever).

I've seen this mistake made in countless games over time, so I'll repeat something I stated to devs of a different failed mech-based title: Give people choices not mandates!!

EDIT 2: I think that sums up the whole point of what I'm getting at, so I added it as TL;DR for the whole thing.

Edited by Protoculture, 15 February 2013 - 05:30 AM.


#8 Taizan

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Posted 15 February 2013 - 05:26 AM

View PostProtoculture, on 15 February 2013 - 05:21 AM, said:

Thanks for the information. I'll take you at your word, I removed the quotes. That's very depressing and, in my opinion, a very stupid move on their part; I hope they will reconsider.

Well - there will also be things coming for new players like training grounds and probably a newbie bracket or something like that, as I said and (I think the devs as well multiple times) nothing is set in stone. Technically nothing changes from the system we have now, if things change it will only get better, meaning more balanced team setup out of group + solo players.

GL with your question, I have one in there as well.

Edited by Taizan, 15 February 2013 - 05:28 AM.


#9 Flapdrol

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Posted 15 February 2013 - 05:31 AM

I dont pug much, if there was a pug only queue I'd do it more often, I hate getting stomped game after game, so I go on TS and stomp game after game instead, which isn't ideal, but it beats getting stomped.

#10 Apoc1138

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Posted 15 February 2013 - 05:59 AM

can we let them implement the Elo system first before we get all up in their face about a solo only queue?

#11 Nightcrept

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Posted 15 February 2013 - 06:01 AM

If you really don't like the team your on or against. Just exit the match and start a new one with a different mech.

Problem solved. No one can make you play a game. Especially if you feel it is unfair for some reason.

#12 AnnoyingCat

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Posted 15 February 2013 - 06:04 AM

I'm play mostly solo and I shoot everything

#13 DaZur

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Posted 15 February 2013 - 06:12 AM

I must admit initially due to a list of personal reasons I cannot "socialize" and as such drop PUG 100% of the time and as such, was in support of separate queues.

Having said that, upon further investigations and the various explanations of the upcoming MM mechanics, in specific how us "lone wolves" are essentially used as conscripts to fill the empty slots, I now understand and appreciate how and why and am now comfortable with the premise.

#14 Johnny Morgan

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Posted 15 February 2013 - 06:16 AM

View PostSeiga, on 15 February 2013 - 04:53 AM, said:


My thoughts exactly, although a separate queue would probably be very appreciated by new players who are still getting into the game.


True, although skill based match making should *essentially* give the new player base that.

At least it should :)

#15 Havyek

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Posted 15 February 2013 - 06:17 AM

MWO does not need a PUG only queue.


MWO needs more PUGs willing to play with the group they drop with.

#16 Apoc1138

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Posted 15 February 2013 - 06:27 AM

does battlefield 3 have a solo only queue? or are people free to use TS and join the same team on the same server over there as well?

just asking

#17 Johnny Morgan

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Posted 15 February 2013 - 06:27 AM

and better CnC controls in the game, all of which are coming over the next 3 - 9 months.

I use the Battle map and take command all the time in PUG games, it's amazing how useful it can be with a little bit of text chat thrown in.

I *cannot* wait for proper Lance and Command controls in this game, quick voice commands and feedback is essential to this game.

I hope they take a page from Microsoft's Allegiance (http://www.freeallegiance.org/ if you want to check it out, fantastic game).

#18 John MatriX82

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Posted 15 February 2013 - 06:40 AM

Tend to play with some friends, and usually 8man premade for training.

Each time I pug no matter what I do, I can even be the best overall player of the match but if my team sucks, I suck too or I can't do much to do change my destiny.

This very morning I was with my gauss Ilya in river city, we start in the higher base, the other team goes Gline, so my whole team thinks it's a good idea to leave higher ground (with a clear advantage) to bring the brawl in the buildings.

I kept supporting them from the higher ground, I cored a 4x (quad AC5 guy) then softened things here and there but my team mates were eaten fast.

I was left alone and charged by a relatively fresh Atlas (which had the good idea to alpha me and shut down). Killed him. Later on another CTF comes up (I wore the armor off a side torso previously) I shoot him there and he goes boom; immediately after him there was a K2 (dual AC5 and dual LLas or something like that), I headshot him.. The other 4 guys then swarm me and I'm the only one who ever scored kills (4) with over 700 dmg of my squad. My other team mates barely reached 200 dmg (very few of them).

So definitely I try to group up with some people.. At least I know I've got around someone with common sense, otherwise many times solo pugging is a total let down.

Edited by John MatriX82, 15 February 2013 - 06:41 AM.


#19 Protoculture

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Posted 15 February 2013 - 07:15 AM

View PostNightcrept, on 15 February 2013 - 06:01 AM, said:

If you really don't like the team your on or against. Just exit the match and start a new one with a different mech.

Problem solved. No one can make you play a game. Especially if you feel it is unfair for some reason.


If I got my mech back immediately from doing this I would do it more often. I guess that's the penalty for quitting early, intended or otherwise (I'm just glad Repair and Re-arm are gone or this would be a million times worse).

#20 NRP

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Posted 15 February 2013 - 07:34 AM

I pug solo 100% of the time, so I'm really looking forward to the ELO system.

Even so, I used to get stomped all the time. But now, I'm doing better and can usually give as good as I get. Perhaps PGI has already implemented some of the skill based MM functionality?





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