Tangelis, on 07 February 2013 - 06:48 PM, said:
ECM counter as it is in terms of game mecahnics is another ECM, but unless your builds rely entirely on SSRM's or LRM's any other weapon is still 100% functional.
I couldn't disagree more. ECM means there is way too much stumbling upon multiple heavies/assaults that can kill you very fast due to the radar jamming. That is independent of any weapons system.
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We can argue night and day to the mechanics of countering ECM. Counter with ECM, tag etc.... but IMO the best counter to ECM is a good scout and communication.
Of course with PUGS the communication thing can sometimes be asking too much which is why ECM can be the be all end all absolute thing needed or you lose, but in the grand scope of things you work as a team as best you can, and you win like one. ECM or no ECM.......Communication is your best counter.
Do you have any recommendations on helping people communicate? I call out mechs, locations, and it just gets ignored from what I seee in peoples subseqent actions. Are there any hot keys to call out your target and their location that I'm missing? At least if people didn't use the info I could avoid putting myself in danger for trying to communicate that.
I agree that communication is the key but what is built in doesn't seem very helpful. I'm fairly new to MWO though so I might be missing something.
Does the VOIP buil;t in actually work? Should I just cave and go to the teamspeak servers so ECM isn't as big of a deal then?