When I picture training (having grasped the limitations and strengths of the game - no small feat eh). I picture a REAL training ground. A map made to look like a refection of military training grounds all around the world today. And made to 'feel' like a place to learn too, what I mean is this:
Picture big, pop-up mech-targets made of wood and sandbags on a de-forest tree-line. Now picture standardized trail mechs with a matching monochrome colour scheme; all your new buddies, all with bright orange "safety caped" weapons - paint ball ballistics, when the paint balls are the size of football - and lasers that will just shoot bright, mostly harmless light.
This puts the player into a state of mind that is fun and safe, no panicking, it's time to just horse around with buddies.
The other team is a different colour, but they are still your mates... this is important for first immersion. I won't go into the logical reasoning behind it, but it's important to make this fun before it becomes about winning and losing.
The two teams run all over the place (once they figure out how to run) and eventually run at each other and everything else in the training ground. Targets are knocked over and paint balls make pretty patterns all over your buddies. And a fun time is had by all - in the end, not because one side obliterated the other, but because players had time to find the chat options and talk, period. You can even think of this as a sandbox chat-room... Wow , wouldn't that be cool.
My point here is this, It would be easy to implement and we 'could teach each-other' how to play - just make it feel like training and the community will do the rest. Hell, you could even have experienced pilots pop-in to lend a hand in an environment where no one gets to be the first KIA.
Please add to this idea if you can!
Cheers Mechwarriors!
Edited by Antasius, 08 February 2013 - 09:44 AM.















