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Centurion Al: A Build That Works.


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#21 Victor Morson

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Posted 25 May 2013 - 12:43 AM

There is truth in advertising: This works.
There are lies in advertising: It doesn't work.. well.

Cent ALs are born to be standard engine front line brawler/damage sponges and should be really designed to exploit that. If you want high speed, low damage builds, pick up a Cent D instead.

#22 Aszot

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Posted 26 May 2013 - 02:25 AM

I used to run a double artemis lrm15 and 3 mpl. DHS+ENDO+FF, all crit slots taken. It was actually pretty badass, and I even killed a cataphract in close combat once (just to be called "retardet centurion build"). Howewer, only 3 tons of ammo for lunchers meant I had to stay really close to frontline and act as a line-of-sight support, not classic missle boat.

#23 Sh4dow78

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Posted 29 May 2013 - 09:52 AM

View PostTheFlyingScotsman, on 08 February 2013 - 10:58 PM, said:

304 STD armor. (All but legs maxed, legs at 31 with no survivability issues.)

And that is main reason i ALWAYS aim for legs when i see centurion. U can take his arm's he will kick ur ***, u can take his side torso's he still kick ur ***, u see a damn CENTRAL on legs without armor on it and this mot******** still kick ur ***! BUT when u take his ONE leg down u see a dead cent in like 3 sec :P never ever try to kill cent aimin other parts than his legs if he is good it will take ALOT time for and at this time his team will wreck ur team coz u all busy to kill godmode cent.

#24 WhatTheWho

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Posted 29 May 2013 - 01:24 PM

STD 275
322 Armor
4xML
2xSRM6 3t ammo
FF+Endo+DHS+Arty
12 HS


Takes a beating. Gives a beating. Zombies hard.

Edited by WhatTheWho, 29 May 2013 - 01:25 PM.


#25 Yig

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Posted 31 May 2013 - 06:34 AM

View PostWhatTheWho, on 29 May 2013 - 01:24 PM, said:

STD 275
322 Armor
4xML
2xSRM6 3t ammo
FF+Endo+DHS+Arty
12 HS


Takes a beating. Gives a beating. Zombies hard.


I was thinking of changing my AL build to what you posted.

Currently running one with an XL 275 and I find it too fragile.





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