In short: I enjoyed the somewhat-steep learning curve and seeing myself get better every week. Steep learning curve is a mark of a sophisticated game.
Furthermore, I realized that this is a team-oriented game simply due to the basic mechanics of vehicle combat. After about two months, I also realized that pugs offer very shallow experience and found a group to play with.
The point of this post: Please, stop whining about 4-mans rolling you in the pug games and your inability to use highly specialized support builds (i.e. LRM boats) with random players on a pug. ECM whining is also pointless. We all know 3L is OP due to its "extra" E and M hardpoints, and we all also know that there should be in-game VOIP and pre-match lobby.
This game should not lower its standards because you get stomped into the ground every game in the pug by other people.
Edited by Antony Weiner, 09 February 2013 - 01:37 PM.
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