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A: No plans to at this time. However, each of these systems is always undergoing tweaks, and we may see something like this in the future.
At present, heat is a binary outcome. You either hit the top of the heat bar and shut down or heat NEVER impacts you. Thus, weapons that generate heat currently are balanced to generate substantially more heat than necessary so the binary condition affects the game.
If mid points on the heat bar affected the game, then the heat for each weapon be slightly reduced and it would make them feel more like BattleTech.
For instance:
25% heat - 20% movement speed penalty
50% heat - 40% movement speed penalty, weapons recycle 10% more slowly
75% heat - 60% movement speed penalty, weapons recycle 30% more slowly
100% heat - shutdown
This would go a long way towards making heat an actual downside...