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For Ecm Lock On Immunity, Why Not


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#61 Teralitha

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Posted 10 February 2013 - 09:13 PM

View PostJerod Drekmor, on 10 February 2013 - 08:14 AM, said:

Im new in game but aftera week of playing I can say Ecm are ****** me of to edge.....Long rage support is part of any warfare and right now LRM are hit hard cuz one guy in team has little device with magic power of invisibility cloak....well its hardly matter of skill if enemy has no way to lock on you....as well as it fun to some ppl it bad for game cuz its make less builds avaible to play thus make it more repeteble and boring.(sorry for my english)


From the mouth of babes..... Even a brand new player to the game can see that ECM is broken, and how, and what it does to the health of the game.

#62 Thirdstar

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Posted 11 February 2013 - 12:26 AM

View PostRakashan, on 10 February 2013 - 08:40 PM, said:

And for all those who are responding that missiles are not the only weapon in the game and learn to play, the simple response is that ECM is not the only module in the game, learn to drive without it.


Indeed. A better L2P argument could be made for doing without ECM than neutering 2 entire classes of weapon systems.

#63 ArmandTulsen

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Posted 11 February 2013 - 09:04 AM

View PostTeralitha, on 10 February 2013 - 09:13 PM, said:


From the mouth of babes..... Even a brand new player to the game can see that ECM is broken, and how, and what it does to the health of the game.


This x1000000000000000.

Anyone can freaking see it was broken from inception.

#64 Codejack

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Posted 11 February 2013 - 09:55 AM

View PostRakashan, on 10 February 2013 - 08:40 PM, said:



Follow the simple logic. At 200m I can not lock SSRMs or LRMs on a mech using ECM. I hit him with TAG and I can now lock and fire my own missiles. I can also share that lock with other people, but who cares. Assume that I (or Codejack) is the last mech alive on my team. Sharing data does not matter.

His point is that as soon as he enters 180m he can no longer lock the enemy mech himself, even if he has tagged. While that does not matter for LRMs since they're inside range, it *does* matter for SSRMs.


And for all those who are responding that missiles are not the only weapon in the game and learn to play, the simple response is that ECM is not the only module in the game, learn to drive without it. The problem people have is that for 1 crit space and 1.5 tons it is miles better than BAP, NARC or AMS and still well ahead of TAG. I expect to have to cope with the effects that ECM produces... I just want the people running it to have invested 15,000 gxp and a few Module slots, the way the proposed counters require... You know, *balance*.


Thank you!


View PostRakashan, on 10 February 2013 - 08:40 PM, said:

While Codejack probably is a troll, the fact that the rest of you are illiterate is not helping...


I wouldn't have to troll if they could read ;)





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