

Replaying Mechassault 2: We Need Tanks
#21
Posted 10 February 2013 - 02:44 PM
Demolisher > Mech.
#23
Posted 10 February 2013 - 02:52 PM
Oni Ralas, on 10 February 2013 - 02:43 PM, said:
No thanks.
Mechs only.
#24
Posted 10 February 2013 - 02:52 PM
http://www.sarna.net/wiki/Challenger
http://www.sarna.net/wiki/Alacorn
http://www.sarna.net/wiki/Burke
http://www.sarna.net...(Combat_Vehicle)
http://www.sarna.net/wiki/Athena
http://www.sarna.net/wiki/Partisan
http://www.sarna.net/wiki/Rommel
http://www.sarna.net/wiki/Von_Luckner
http://www.sarna.net/wiki/SRM_Carrier (You thought SRM cats were bad..)
http://www.sarna.net/wiki/Manticore
http://www.sarna.net/wiki/Ajax
http://www.sarna.net/wiki/Zhukov
Yea.. Just a little bit of firepower..
#25
Posted 10 February 2013 - 02:53 PM
Vassago Rain, on 10 February 2013 - 02:40 PM, said:
People have this weird idea that tanks are second-rate units in the source material.
Tanks in BattleTech are inferior to Mechs. Any time you hit the side of a tank, there is a chance you do critical damage to it. So, if implemented properly, tanks would be powerful, but fragile.
I feel this is a missing element to the mwo game.
#26
Posted 10 February 2013 - 02:53 PM
Sephlock, on 10 February 2013 - 02:44 PM, said:
Checkout config a of this
http://www.sarna.net/wiki/Sabutai
#27
Posted 10 February 2013 - 02:54 PM

#28
Posted 10 February 2013 - 02:55 PM
Tyler Durden, on 10 February 2013 - 02:53 PM, said:
Tanks in BattleTech are inferior to Mechs. Any time you hit the side of a tank, there is a chance you do critical damage to it. So, if implemented properly, tanks would be powerful, but fragile.
I feel this is a missing element to the mwo game.
No sir, there not inferior, maybe some of them can be.. But most can easily go toe to toe with a mech of its own weight class.. And we don't have through armor crits in MWO.. And some tanks have 17-20 tons + of armor
And did I mention that we have double armor values? So were looking at tanks with around 30-40 tons of armor equivalence..
Edited by Ashnod, 10 February 2013 - 02:56 PM.
#29
Posted 10 February 2013 - 03:00 PM
Edited by Sephlock, 10 February 2013 - 03:00 PM.
#30
Posted 10 February 2013 - 03:04 PM

#31
Posted 10 February 2013 - 03:07 PM
Ashnod, on 10 February 2013 - 02:55 PM, said:
And did I mention that we have double armor values? So were looking at tanks with around 30-40 tons of armor equivalence..
I have to ask what was the point of battlemechs then? I know nothing of battletech.
#32
Posted 10 February 2013 - 03:10 PM
Even if you don't look at the source books, Clan Visigoth fighters are famed for carrying more weapons than mechs of a similar weight class.
Here's a taste of a 60tonner.
http://www.sarna.net/wiki/Visigoth
#34
Posted 10 February 2013 - 03:16 PM
Ashnod, on 10 February 2013 - 02:55 PM, said:
And did I mention that we have double armor values? So were looking at tanks with around 30-40 tons of armor equivalence..
Tanks are completely boned:
Quote
Streak SRM 2 at Demolisher Heavy Tank (Other guy); needs 6, rolls 9 : - Direct Blow - (w/ +2 bonus)2 missile(s) hit (using Right Side table).
Demolisher Heavy Tank (Other guy) takes 2 damage to TU.
33 Armor remaining.
Demolisher Heavy Tank (Other guy) takes 2 damage to RS.
Armor destroyed, 7 Internal Structure remaining
Critical hit on RS. Roll is (8+1) = 9; Engine destroyed. Immobile.
Streak SRM 2 at Demolisher Heavy Tank (Other guy); needs 6, rolls 12 : - Direct Blow - (w/ +4 bonus)2 missile(s) hit (using Right Side table).
Demolisher Heavy Tank (Other guy) takes 2 damage to RS.
5 Internal Structure remaining
Critical hit on RS. Roll is (7+2) = 9; Fuel Tank Hit (Vehicle Explodes).
*** Demolisher Heavy Tank (Other guy) DESTROYED by fuel explosion! ***
Demolisher Heavy Tank (Other guy) takes 2 damage to FR.
36 Armor remaining.
Critical hit on movement system. Roll is 8; (w/ +0 bonus)
Moderate damage, +2 to driving skill rolls, -1 MP.
Medium Pulse Laser at Demolisher Heavy Tank (Other guy); needs 6, rolls 2 : misses.
ER PPC at Demolisher Heavy Tank (Other guy); needs 4, rolls 7 : - Direct Blow - hits (using Right Side table) RS
Demolisher Heavy Tank (Other guy) takes 11 damage to RS.
SECTION DESTROYED,
Critical hit on RS. Roll is (4+1) = 5; no effect.
ER PPC at Demolisher Heavy Tank (Other guy); needs 4, rolls 9 : - Direct Blow - hits (using Right Side table) RS
Demolisher Heavy Tank (Other guy) takes 11 damage to RS.
#35
Posted 10 February 2013 - 03:17 PM
#36
Posted 10 February 2013 - 03:29 PM
#37
Posted 10 February 2013 - 03:39 PM
Oni Ralas, on 10 February 2013 - 03:29 PM, said:
Oooh I'd like to pilot an AC-130 style Aerospace gunship

#39
Posted 10 February 2013 - 03:48 PM
Vahnn, on 10 February 2013 - 01:53 PM, said:
Having not only 'mechs running around, but perhaps allowing players to drive non-'mech vehicles... Such as tanks, and maybe even some light aircraft.
Just a fun thought!
has been clearly denied by PGI... no player controlled units other than Mechs... maybe, just maybe, AI controlled ones later
#40
Posted 10 February 2013 - 03:52 PM
Vassago Rain, on 10 February 2013 - 01:54 PM, said:
Wrong. AeroSpace and Tanks are easily annihilated by good Mech players in MW:LL.
Edited by General Taskeen, 10 February 2013 - 03:52 PM.
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