Serapth, on 10 February 2013 - 08:14 PM, said:
Well, there are two things to be aware of here.
If you are pugging, there is a very good chance you are grouped with someone who has never played a MW game in their life and are struggling to come to terms with a very different control set than the typical FPS they are familiar with.
Second, and perhaps most importantly, when spectating, you are watching a replay of their game on your client. This means you are getting a double lag effect. Their moves are sent to the server, processed, then set to your client and processed. So, if they are lagging, and worse, they are lagging and you are lagging, you dont actually see what they do. It doesn't even take all that much lag, two people at 100ms lag time will result in what you see certainly not being what you get.
So dont really judge accuracy by what you see while spectating.
I'm not saying that everyone, or even, most people are good at aiming... but then, these people are probably equally bad a clicking on **** in Bejewelled...
Pugging? Lets not try the elitist 8 vs 8 joke of a match. I have been apart of those too, and typically people just load all Atlas's, Stalkers, and one scout mech. 8 vs 8 is broken for now because it doesn't have a maximum weight limit and when it does many of these "elite" 8 vs 8 will wither way and die out after they can't muscle their way to vicotries any longer.
Serapth, on 10 February 2013 - 08:18 PM, said:
Actually, that would be ballistics, especially the gauss rifle.
It requires almost no knowledge, its a gun, you can shoot it near or far and if it hits, you do damage. done.
Missiles on the other hand actually do require knowledge of the game, to for example know that you have a 200m minimum firing distance... something the game DOESNT EVEN TELL YOU! Ditto that the max range is 1000m, and missiles will explode at 1001m, unlike a ballistic weapon that goes too far. Plus you need to understand targeting, get lock, etc...
So frankly, your post makes very little sense, as missiles probably require the most advance knowledge of the game of any weapon there is, with the possible exception of the PPC.
It aint rocket science of course, but given that the game explains none of this, if you arent from a BT background, it's all pretty effing arcane.
Not from a BT background? My dear boy I have played all of the mechwarriors, with mechwarrior 2 being the first one I played online. I find it intersting from 1995 to today, missile boats have ruined those games entirely for PVP but you keep on drinking that kool-aid. There is a reason mechwarrior has never been heard of and you are part of the problem not the solution. How is that for sense?
Edited by CHWarpath, 10 February 2013 - 08:21 PM.