I ve seen some of my friends (noobs) play the game while I was dead, and I noticed that they regularily fire their weapons into the ground.
This is due to the fact that they are not used to not hit something when it is clearly in the target reticule. Since most mechs in MWO have weapons mounted far below the target reticule, its a concept that is rather unintuitive.
This is especially obvious when you have an atlas or similar, with arms.
Now what about if the mechs could actualy move their arms to fire from further up? Maybe automatically, if the hitscan detects, that the weapon is pointing at something 3m away. That way, the arm would raise before shooting, trying to get over the obstacle in front of the mech.
Alternative, but not really noob friendly, could be a key press (and hold), for the duraton of the arms raise.
Could also make for some more balanced hill fights, where mechs like stalker or jager are clearly better, as they only need to peak and can shoot alpha strikes, while awesome, atlas, hunchback etc. must come all up over the hill to fire.
The question is, will it look cool? I don't know. Though you guys at PGI already did stuff that I wasnt expecting (brilliant job on actual gun representation on model, depending on fitting!).
So it would kind of go in that direction:


Edited by Dreepa, 07 April 2013 - 08:05 AM.