http://mwomercs.com/...ost__p__1824378
While I appreciate the effort to look into this, I am confused on a couple of points:
1) Why do the missiles 'weave' around in-flight at all? From what I have seen, missiles tend not to do that: it would waste energy / fuel, reduce accuracy, put undue stress on the missile structure, etc.
2) Why do all the missiles launch at once? I know this is affected in MWO by the 'size' or number of visible launch tubes on a given mech hardpoint, and can be used in some configs to do interesting things, but even with a basic matching setup (say, a LRM 10 in a visual 10-tube launcher) why do all the missiles shoot out at the same time? It seems like that would be asking for trouble with mid-air collisions and such! In real life, multi-shot missile launchers fire in sequence to avoid such issues (fast forward to 2:10 in the video):
It seems to me that if the missiles fired about 0.1 to 0.05 seconds apart they could achieve the goals of not having all the missiles impact the same spot (for balance) without the weird spreads that are in-game now (or those that are planned, as in the above Command Chair link).
What does everyone else out there think?
Edited by WardenWolf, 11 February 2013 - 01:42 PM.

















