Starting with my 4SP - I use to run the standard 5x ML + 2x SRM6 build that was sooo good. However i found that when dropping on alpine having all my weapons stuck at 270m wasn't fantastic as I was completely reliant on ambushing opponents but lacked the speed to do so consistently.
Enter random new build that's working rediculously well:
STD 225 ENGINE
BEAGLE ACTIVE PROBE
5x Medium laser
2x LRM 5 4 + Tons of ammo
ENDO steel upgrade
336 Armor, std
15 DBL Heatsinks
72 Kmph
43 Firepower
AMS + 1 Ton ammo
Now I've heard that LRM5's are ****. I used to agree but hell I wanted some long range punch and wanted to see how well they performed. I was surprised at how effective they were. With 4 tons of ammo you have 720 Missiles - That's about 72 volleys. I've found that they generate negligible heat. Unless the enemy has a truely monstrous amount of ECM you can normally find some poor sap and just start pouring on the missiles while moving up with you lasers. Now a single AMS can negate a ton of their damage, however you rarely find them on anything not a assault these days. Which means all those trebuchet's, hunchbacks, dragons etc are fair game. If you just keep firing missiles as long as you can hold lock you can actually do a respectable amount of damage. Now you could potentially drop some armor and make space for 2x LRM 10's but tbh I've not found it needed, and I use a HBK-4J with a loadout using 2x LRM10's so I didn't want it to be too similiar.
My second mech to change was my 4P. It used to run with 7x Small laser and 2x Large lasers. However i found the Large lasers where a liability on alpine where people where often outside the optimum range or could duck into cover if smart. I tried the ER Large lasers (since no juggling was needed to make them fit), I found that while the range was neat I couldn't keep the beams on long enough to do enough damage. So I thought, why the hell not - ER PPC's - I had to strip ALOT of armor to make them fit, but damn if they don't rip people a new one and help disable ECM so friendly LRM's can drop the hammer. Enjoying the 4P alot now, but runs pretty hot so careful management of fire is needed to keep her running.
My 4J hasn't changed at all - It's still just as good as always. Fling LRM, move up - shoot face. A little slower sure, but makes a good escort for heavies/assaults.
So those are my 2 cents - Has anyone else changed their builds significantly or started using some unusual weapons ?
Edited by Grifthin, 26 February 2013 - 12:58 PM.