

Trying To Get A New Build For My Ctf -4X
#1
Posted 17 February 2013 - 11:06 AM
[color=#000000]http://mechromancer....7DA,7DA,1,0,1,0[/color]
I don't own either of the LBx 10's and have never used them before though. I heard they were getting some buffs a month ago and didn't know if this ever went live.
#2
Posted 17 February 2013 - 12:56 PM
I use almost the same sort of build you have there except I still use the uac5's instead of lbx 10's. The key is being able to back your ballistics up with the med laser and the srm4 when you're in a brawl otherwise youll lose a lot of alpha damage on your mech. The uac5 jams are annoying but I don't tend to trigger the double shot unless I'm hitting someone out in the open down range and can just duck back in to wait out the jam, or I'm about to die and have no other choice. The uac5's are a dice roll for sure but they still dish out some of the highest DPS ballistics have to offer even if you aren't using the double shot.
#3
Posted 17 February 2013 - 01:14 PM
Model Name: CTF-4X
Variant Name: Mr Darcy
Engine: 255 Standard Engine
Internal Type: Endo Steel Internals
Armor Type: Standard Armor
Heat Sinks: 13 (10) Double Heat Sinks
Tonnage: 70.00
Speed: 59.0 kph
Armor Total: 432
Alpha Strike Damage: 32.00
Alpha Strike Heat: 27.68%
Firepower: 11.75 dps
Heat Efficiency: 52.12%
Effective Range of Loadout: 270m
Head: 18/18
Right Torso: 42/60
Right Rear Torso: 18/60
Center Torso: 68/88
Center Rear Torso: 20/88
Left Torso: 42/60
Left Rear Torso: 18/60
Right Arm: 44/44
Left Arm: 44/44
Right Leg: 59/60
Left Leg: 59/60
Weapons Locations
Right Arm:
AC5
Left Arm:
AC5
Center Torso:
(2) Medium Pulse Laser
Head:
SRM4
Heat Sink Locations
Right Torso: 2
Left Torso: 1
Equipment Locations
Right Torso:
BAP
Left Torso:
CASE
Ammo Locations
Left Torso:
(2) AC5 Ammo
SRM Ammo
Right Leg:
(2) AC5 Ammo
Left Leg:
(2) AC5 Ammo
I use this and have a blast. It is a very mid range to long range support mech. If I get primary then I'm dead in a matter of moments which can really suck.
Edited by Aileen Dover, 17 February 2013 - 01:20 PM.
#4
Posted 17 February 2013 - 01:21 PM
The 4x for me is a cross between mid range sniping/brawling type of mech. I have used the 2 UAC5, 2 AC5 build but I have become to prefer the 4AC5 build alot more. Chained the spit out shell after shell without jam that just pounds on an enemy. Also frees up some weight for the SRM4 or 2 Med Lasers for a little extra punch. What it lacks is the alpha strike, sure you can fire all 4 AC5s for a 20 punch but then there is that cool down before the next shot. I prefer the chained for the constant pounding and the pressure it puts on an enemy getting steadily rocked. Most mechs turn and run or get shredded with decent aiming from the AC5s. One key here is not to always go for the core, go for the shoulder and cripple thier mechs dmg output by removing most or thier best weapons from the fight.
The 4x is not really your first round KO fighter, it's the boxer that works a great jab then aims for the weakspot to take them down.
#5
Posted 17 February 2013 - 01:30 PM
2xAC10s, SRM4, and MGs just because. You can easily drop the MGs for more ammo or AMS. You will never overheat in this thing. The AC10s let you snipe fairly well, the SRM adds damage up close, and the 250 engine lets you move at a tolerable speed. All in all, I've still never found a 4X build I thought was amazing, but this is about as close as it is going to get.
#6
Posted 17 February 2013 - 02:08 PM
#7
Posted 17 February 2013 - 02:40 PM
Hedonism Robot, on 17 February 2013 - 02:08 PM, said:
Yeah, right now LBXs have a hard time justifying themselves. Their reputation as crit seekers is ill-founded and spread by repetition till now most seem to think it is true. With the current crit system, they are actually kind of bad at setting off ammo explosions or knocking out components

I still think they can be useful when mounted on a very fast mech like a Dragon or CN9-D where the emphasis is on hit-and-run, but certainly not on a slugger like the 4X. Hopefully they'll get around to buffing the LBX with either a damage buff (I think 1.2 damage a pellet would make sense) or with the proposed changes to the crit system (the LBX will do significantly more damage to internals while still being mediocre at stripping armour).
#8
Posted 18 February 2013 - 01:30 AM
#9
Posted 18 February 2013 - 01:50 AM
Wrenchfarm, on 17 February 2013 - 01:30 PM, said:
2xAC10s, SRM4, and MGs just because. You can easily drop the MGs for more ammo or AMS. You will never overheat in this thing. The AC10s let you snipe fairly well, the SRM adds damage up close, and the 250 engine lets you move at a tolerable speed. All in all, I've still never found a 4X build I thought was amazing, but this is about as close as it is going to get.
SRM4 in the head whose damage scatters? Why not something more concentrate?
#10
Posted 18 February 2013 - 02:31 AM
Helmstif, on 18 February 2013 - 01:50 AM, said:
SRM4 in the head whose damage scatters? Why not something more concentrate?
SRM4's are the most accurate, tonnage efficient SRM option available. Wrench's build admirably mounts therapeutic MG's. You can mount more destructive power/AMS Defense in it if you forgo those heavenly blap blap guns. The SRMs give you a bit more alpha when you close, and they are the highest firing point on the mech. I wouldn't give them up for anything. If the 4X had tall upper side torso energy mounts? It might not be as necessary. The Hmiss is the only high elevation weapon the mech has, and giving it up is a mistake as grave as leaving the Hlas on a HBK chassis empty.
Edit: A quick edit deleted my first sentence. Re-added it.
Edited by Selfish, 18 February 2013 - 02:34 AM.
#11
Posted 18 February 2013 - 10:19 AM
Helmstif, on 18 February 2013 - 01:50 AM, said:
SRM4 in the head whose damage scatters? Why not something more concentrate?
You can definitely sub out the SRM4 for 2xMLAS if you prefer. Honestly? I just enjoy seeing an all ballistic mech break the heat efficiency tab. Feels nice to never have to watch the bar.
Selfish, on 18 February 2013 - 02:31 AM, said:
SRM4's are the most accurate, tonnage efficient SRM option available. Wrench's build admirably mounts therapeutic MG's. You can mount more destructive power/AMS Defense in it if you forgo those heavenly blap blap guns.
Sometimes when I've had a rough day, I'll just sit in my Phract and dump a whole ton of MG ammo into the general direction of the enemy. Gotta enjoy the little things am I right?
#12
Posted 18 February 2013 - 10:34 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users