Mackman, on 13 February 2013 - 10:26 AM, said:
A hunchback was never meant to be a sniper. You're not supposed to be sitting still long enough for someone to line up their alpha perfectly on your CT and let loose.
Could it still happen on the move? Yeah, but it's much harder, and if you pilot smart and use cover, it becomes next to impossible for a sniper build to hit you until you're right on top of them.
In essence, your tactics are terrible, and blaming the game for your mistakes will never make you a better pilot.
I would suggest to you that my piloting is fine because, as you may not realize, you can both fire and move at the same time in this game. The original purpose of this mech was to harass enemy assaults, support friendly 65+ tonners, and drop scouts. As a scout killer you become quite adept at what is called "leading the target" and if you had read the initial post you would realize this problem is relatively new. Also as mentioned previously, a number of changes to gameplay mechanics have more or less weakened this build by splashing Gauss damage, making the Gauss easier to crit and thus making the engine much more susceptible to failure. It's not a sniper mech, nor is it a brawler, its a quick, decent damaging mech made for a more all rounder role.
P.S. I didn't ask for your opinion on my build, I am fully aware of its risks, and considering you have been in on this game for a lot less time than me I'd suggest if you don't have anything constructive to add you keep your feelings to yourself.
Edited by Milkshakes, 13 February 2013 - 11:00 AM.