I admit it, I spent real money. However, I am unwilling (or at least reluctant) to spend real money when c-bills will do. Sale colors, sale camo, mech bay slots, XP conversion, OK.
But... it feels wrong somehow to drop $60 or $70 in real money to buy all the assaults. I admit as I'm crossing 4 million c-bills after a week and look at the price tag on that next Awesome, I have my moments of temptation.


Money Sink
Started by TheSinister, Feb 13 2013 09:42 AM
62 replies to this topic
#61
Posted 14 February 2013 - 01:11 PM
#62
Posted 14 February 2013 - 03:35 PM
Carnivoris, on 13 February 2013 - 09:46 AM, said:
Whatever, burnout. I spent money the other day and I'll spend it again. I'm happy with the development process and where we're looking to be in the near future. I LIKE not having repair/rearm costs because it allows people that can't afford premium time all the time to pilot whatever loadout they want. That's just good game design. There will always be people in atlases that don't know what they're doing in them. They gotta learn sometime.
You just sound burned out and pissy. Go play something else for a while and come back in a few months.
You just sound burned out and pissy. Go play something else for a while and come back in a few months.
It still takes an enormous amount of time for the new/average player to get the Cbills for anything even with repair costs turned off. How fast would you be pushing away the new players if they were getting PUG stomped nearly every match and were paying just about as much to repair as they were making? Once the newb bonus expired, we'd see people quitting in frustration.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users