On Feb 19 - Prepare To Be *obliterated* By Lrms Every Match
#41
Posted 14 February 2013 - 10:22 AM
#42
Posted 14 February 2013 - 10:22 AM
Edited by Stealthsfury, 14 February 2013 - 10:22 AM.
#43
Posted 14 February 2013 - 10:23 AM
Foust, on 14 February 2013 - 10:16 AM, said:
Pilot #1: "Crap I can't counter the D-DC's ECM anymore with my PPC"
Pilot #2: "Why not?"
Pilot #1: "He's dead"
#44
Posted 14 February 2013 - 10:24 AM
#45
Posted 14 February 2013 - 10:25 AM
Prosperity Park, on 14 February 2013 - 09:30 AM, said:
Hills are OP, use them while you can before they release a BulldozerMech that can nerf hills. (Oh, and don't trundle your Atlas across open Terrain without AMS, + the AMS of your Escort, all working in unison). Since all Mechs (except a couple spiders) can mount AMS, I suggest you get back into that grove.
Hills are my AMS so I'm good.
Edited by PropagandaWar, 14 February 2013 - 10:26 AM.
#46
Posted 14 February 2013 - 10:27 AM
Edited by Viper69, 14 February 2013 - 10:29 AM.
#47
Posted 14 February 2013 - 10:30 AM
and ecm was ovp an enemy light in his bubble and i still cant use tag bs
dont even think of nerfing the lrms there a balancing weapon fools learn to us cover
and the atlas with ecm isnt going anywhere thanks to steiner scout parties
oh and whers my t-shirt
see ya out there
#48
Posted 14 February 2013 - 10:30 AM
Death Mallet, on 14 February 2013 - 09:27 AM, said:
What can be done to fix the coming LRM apocalypse?
- Nerf LRM damage
- Increase non-ECM LRM lockon time
- Reduce LRM accuracy
- Reduce ammo/ton for LRMs
- Fix the double heat sink issue so its not biased in favor of light mechs.
http://mwomercs.com/...simplification/
. . . or all of the above.
1> it's not going to be anything neer an apocalypse, 2> judging by your founders tag you've been here a lot longer than I have so it's sad that even I know LRMs can easily be avoided with little to no effort, 3> your fixes are bad... I have no other way of putting it but bad the only fix LRMs need if any at all is to put there damage down to about 1.4-1.5. If they implemented any of your fixes they'd have to buff LRMs in another area to not make them worthless (which in the presence of ECM they kind of are)
#49
Posted 14 February 2013 - 10:32 AM
Death Mallet, on 14 February 2013 - 09:27 AM, said:
LRMs never got "fixed". The problem with LRMs was only covered up by the dominance of ECM on the battlefield. Well, ECM is about to take a big hit. . . and once again the LRM boats will reap a deadly toll on everything else.
How We Got Here:
On the Feb 8 patch the heat fixes to the PPC allowed it to make a triumphant return to the battlefield. Its in widespread use again now.
On Feb 19, PPCs will now shut down ECM. Which means, AS7-D-DCs will largely become obsolete. They'll be hit with enough PPC fire that their ECM will be negated most of the time.
This leaves only the light mechs to carry the effective ECM systems.
What's Going to Happen on Feb 19:
- LRM boats are going to come back in a big way. If you're driving a heavy or assault mech, you will no longer have effective ECM cover once the PPCs start flying and, once again, you will start getting anihilated by massed LRM volleys.
- Premades will dominate PUG players more than they do now. Why? Because only the light mechs will have effective ECM due to it being harder to hit them with PPCs. On smart premade teams, the light mech drivers will be assigned to hang back and cover the heavies and assaults with their ECM. On pug teams the light mech players will charge out as they do today, leaving the heavies and assaults to get slaughtered by LRMs.
- AS7-D-DCs will gradually disappear from the battlefield. The game will come to be dominated by light mechs toting PPCs and LRM boats - probably Stalkers. Other mech types need not apply.
What can be done to fix the coming LRM apocalypse?
- Nerf LRM damage
- Increase non-ECM LRM lockon time
- Reduce LRM accuracy
- Reduce ammo/ton for LRMs
- Fix the double heat sink issue so its not biased in favor of light mechs.
http://mwomercs.com/...simplification/
. . . or all of the above.
So you are expecting all light pilots to be to stupid to just zerg all of the LRM and lock them out. Because all it takes is an ECM module in range before you dead reckoning only.
#50
Posted 14 February 2013 - 10:33 AM
Kooler, on 14 February 2013 - 09:29 AM, said:
That's easy. But sitting in the cover like a shot duck will inevitably result in hunting dogs finding you.
This advice is especially great for all mechs that don't mount a gauss and actually have to close in on the opponent... I'd rather take hits for our team's D-DC.
#51
Posted 14 February 2013 - 10:34 AM
#52
Posted 14 February 2013 - 10:35 AM
Guess what, LRMs weren't instant win buttons, they just required cover, sniping, and/or light mechs to counter.
These days people have forgotten how to deal with LRMs, the light mechs no longer vector in on them like hungry piranhas, people no longer peek-and-shoot around cover with high burst weapons, people no longer engage LRM users with long-range sniper fire.
#53
Posted 14 February 2013 - 10:35 AM
Death Mallet, on 14 February 2013 - 09:27 AM, said:
LRMs never got "fixed". The problem with LRMs was only covered up by the dominance of ECM on the battlefield. Well, ECM is about to take a big hit. . . and once again the LRM boats will reap a deadly toll on everything else.
How We Got Here:
On the Feb 8 patch the heat fixes to the PPC allowed it to make a triumphant return to the battlefield. Its in widespread use again now.
On Feb 19, PPCs will now shut down ECM. Which means, AS7-D-DCs will largely become obsolete. They'll be hit with enough PPC fire that their ECM will be negated most of the time.
This leaves only the light mechs to carry the effective ECM systems.
What's Going to Happen on Feb 19:
- LRM boats are going to come back in a big way. If you're driving a heavy or assault mech, you will no longer have effective ECM cover once the PPCs start flying and, once again, you will start getting anihilated by massed LRM volleys.
- Premades will dominate PUG players more than they do now. Why? Because only the light mechs will have effective ECM due to it being harder to hit them with PPCs. On smart premade teams, the light mech drivers will be assigned to hang back and cover the heavies and assaults with their ECM. On pug teams the light mech players will charge out as they do today, leaving the heavies and assaults to get slaughtered by LRMs.
- AS7-D-DCs will gradually disappear from the battlefield. The game will come to be dominated by light mechs toting PPCs and LRM boats - probably Stalkers. Other mech types need not apply.
What can be done to fix the coming LRM apocalypse?
- Nerf LRM damage
- Increase non-ECM LRM lockon time
- Reduce LRM accuracy
- Reduce ammo/ton for LRMs
- Fix the double heat sink issue so its not biased in favor of light mechs.
http://mwomercs.com/...simplification/
. . . or all of the above.
Good lord, these are kind of threads that really make me sick.
OP, it seems you are basing all of your gameplay on electronic warfare and NOTHING about a chance, a possibility, you know how to work the battlefield.
LRM's panic... ECM no more effective... D-DC obsolete and no more on the battlefield.... What are you talking about??
Can we talk about a "possibility" you learn how to play the game?
A possibility of not stay like a sitting duck in the open and get killed and just stand still to get hit by PPCs?
Maybe a chance a AS pilot tries to take some cover and offer his 180 mtr bubble cover from behind a cover??
Maybe a chance that countering an ECM requires some skill now? it is possible you hit with PPCs and is also possible you miss. If everyone was so good with PPCs how come they were not using PPCs already to nuke Atlases?
Sure, heat has been fixed but hey, if it was soo easy to nuke Atlases with PPCs, there should be already less Atlases around, which i don t see happening.
What changes is just the way you employ your ECM carrier. IF You Have a Team, your team will provide some cover and will try to engage the PPC snipers with other PPC snipers or gauss or whatever..
We are talking about "playing the game" not hide yourself behind LRM lock and/or ECM coverage.
We are talking about engaging LRM carriers and harrass them to negate their fire like in the good ol' times before ECM...
Oh my.. how did we all survived the LRMs before ECM??? well, we did.. if you are so terrorized by LRM fire, you just deserve to die and burn under LRM fire... I hope your team will do nothing to protect you
#54
Posted 14 February 2013 - 10:35 AM
The current system is essentially designed not to balance LRMs or missiles or have some sort of electronic warfare system but to punish those who don't get into organized team play. You can easily balance ECM, missiles and the like on their own and in their own merits. By making missiles and ECM both OPed individually, crushingly OPed when used en mass when coordinated, what you're doing is just sticking a raised middle finger in the face of everyone who pugs.
The disruption to ECM by PPC isn't long enough to keep a missile lock from much distance. This isn't going to be 'missile-apocalypse' but it's just a reminder that for some reason PGI has decided to balance some aspects of the game to punish pug players. To ensure that regardless of their personal skill vs the team skill of who they may be playing that the games mechanics are skewed to strongly favor team play.
VOIP coordination is a big advantage. It should be. Organizing into teams and assigning roles is a big advantage. It should be. Do you really need to skew other game balance mechanics in favor of it as well? For team vs team play it's pretty minor. For pugs it's major. No amount of training videos for new players or the like is going to change this. I hope it's not PGIs intent, I don't think it's PGIs intent, but please understand that it comes across as 'Join an organized team or ****'.
Can you adapt to it as a pug? Of course you can. You can adapt to having your home destroyed in a natural disaster or living with someone with untreated bi-polar disorder. You can adapt to anything. That doesn't mean it's a good thing or enjoyable. It doesn't mean that by adapting to it the underlying problem is resolved. This is a game. Do you really want the game itself to constantly punish people for playing the way 80% or more of its players want to play? Because the only thing that would change that percentage of the player population is by less of that 80% playing and more of the 20% playing. That 80% group is NOT going to convert into the 20%. That metric is driven by factors outside the design of a computer game.
#55
Posted 14 February 2013 - 10:38 AM
-Dodge? it does still work...
-Get behind something. Similar to above method.
-Properly implement light mech scouts. They are there for a reason.
-properly implement high-speed strikers to eliminate artillery. Ya know, like they actually do in military combat.
-Dodge. Really, is a nice thing there.
-Get behind something. Do it.
I don't get you all. You gripe about LRM's, then you gripe about ECM, then you gripe about the ECM nerf making LRM powerful. Long Range Missiles should be a big deal, and you should have incentive to get out of the way. Or, myabe, kill the scout that's painting you for the missile boat. Use cover as intended. Get artillery of your own.
I have seen precisely ZERO problem with how ECM and LRM's work. I do agree with PPCs disabling them for a time, as it adds another layer of strategy to the game.
Simply put, if you don't like missiles, stop showering in them.
#56
Posted 14 February 2013 - 10:39 AM
Death Mallet, on 14 February 2013 - 09:27 AM, said:
What can be done to fix the coming LRM apocalypse?
- Nerf LRM damage
- Increase non-ECM LRM lockon time
- Reduce LRM accuracy
- Reduce ammo/ton for LRMs
- Fix the double heat sink issue so its not biased in favor of light mechs.
http://mwomercs.com/...simplification/
. . . or all of the above.
Allow me to ammend your list:
What can be done to fix the coming LRM apocalypse?
- When you hear "Incoming Missile" get behind something and power down your mech
- Do not run around the battlefield like a noob, plan your route and use cover
- never run towards an LRM boat
- Always, Always, use the flanks to sneak behind the LRM boat and get the easy kill
Basically it's time for all the easymore ECM one button pressers to do what we used to do, L2P. The game may get good again because atm it's easymode with ECM.
#57
Posted 14 February 2013 - 10:39 AM
lsp, on 14 February 2013 - 10:34 AM, said:
probably
lsp, on 14 February 2013 - 10:34 AM, said:
because PPCs run hotter than large lasers but take up almost the same amount of space for a tiny 1 point boost in dmg...that said I did toss an ER PPC on my Centurion AL for giggles...it ended up being an improvement (my ability to aim and lead is ok but my ability to hold the lasers on a specific point for the duration not so much.)
#58
Posted 14 February 2013 - 10:39 AM
Death Mallet, on 14 February 2013 - 09:27 AM, said:
What can be done to fix the coming LRM apocalypse?
- Nerf LRM damage
- Increase non-ECM LRM lockon time
- Reduce LRM accuracy
- Reduce ammo/ton for LRMs
- Fix the double heat sink issue so its not biased in favor of light mechs.
http://mwomercs.com/...simplification/
. . . or all of the above.
Allow me to ammend your list:
What can be done to fix the coming LRM apocalypse?
- When you hear "Incoming Missile" get behind something and power down your mech
- Do not run around the battlefield like a noob, plan your route and use cover
- never run towards an LRM boat
- Always, Always, use the flanks to sneak behind the LRM boat and get the easy kill
Basically it's time for all the easymore ECM one button pressers to do what we used to do, L2P. The game may get good again because atm it's easymode with ECM.
#59
Posted 14 February 2013 - 10:46 AM
The fact that so many people "liked" unintelligent and reactionary posts on this thread astonishes me.
#60
Posted 14 February 2013 - 10:47 AM
But this is all pointless speculation.
Let's try and be more reactionary and sweep up the sky -after- it falls on us, so to speak.
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