Stringburka, on 17 February 2013 - 02:11 AM, said:
Try to go for an engine that can outspeed untweaked models and it might work decently. Craven without tweak go at around 132 IIRC, don't know for the commando.
Like this (note the excellent armor and all the protection no ECM gives you, lol).
Meh. I wouldn't count on trying to outpace lights, or someone not having speedtweak. Plus, ECM is integral to this build.
I was thinking something like this.....
CDA-3M "Sniper"
- 255 XL Engine.... pretty common, and you can get it off the Stalker 5S (not sure if any other stock mech has one)
- 113.6 kph w/ Speed Tweak... faster than every other mech in the game except for lights and perhaps a Cent-D
- ECM, of course
- 12 DHS
- 2 SLAS as short range backup... might not mean much, but could make a difference in a pinch
- Near max armor... just a ton or so off the arm plates
The theory is to use your speed to get prime sniping spots, and reposition when needed.
If attacked by a light(s), try to get in some good shots and don't let them circle you. If they are too much, you should be fast enough to lead them back to your team with good piloting.
This could also make a decent potential scout and spotter in a team environment.... just replace the SLAS with a TAG.
Jeez... I want to try this now. Ah well, just another one to add to the list.