Jump to content

Can Mwo Expand Beyond 12V12/8V8?


23 replies to this topic

#21 SlXSlXSlX

    Member

  • PipPipPipPipPipPipPip
  • 666 posts

Posted 17 February 2013 - 10:20 AM

Thanks for the responses guys, especially those with technical know-how.

I guess I will say this then, pleaes buy more hero mechs so we can grow the beoch.

Why do I care? Well I want bigger matches, I think it would dissolve the 4 man domination issue greatly. However, I want the 1v1s too. Mr. Mallon will pay for insulting pie!

#22 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 17 February 2013 - 10:37 AM

Quote

Star Citizen is a space game. It has virtually nothing to render except for background


The solution is decided then. Space map.

#23 Xyroc

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 855 posts
  • LocationFighting the Clan Invasion

Posted 17 February 2013 - 10:41 AM

They did say they would expand further if it is possible but 12v12 is only work in progress and current goal

#24 Star Colonel Mustard Kerensky

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 488 posts
  • LocationNarnia

Posted 17 February 2013 - 10:53 AM

View PostAdridos, on 17 February 2013 - 05:50 AM, said:


Star Citizen is a space game. It has virtually nothing to render except for background, a few ast/meteroids and the ships themselves. Just look at EVE and the sizes it can support just because of the fact.

Star Citizen is also going to be much higher fidelity, so that's not necessarily true. It's also not slated to release until November 2014 so that gives it a pretty big advantage.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users