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Mwo Vs. Hawken


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#21 Apoc1138

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Posted 17 February 2013 - 04:17 PM

Try this one instead http://www.google.co...n%20game&cmpt=q

#22 Vassago Rain

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Posted 17 February 2013 - 04:18 PM

View PostS1lent0ne, on 17 February 2013 - 04:16 PM, said:

Yeah - Hawken is mostly a marketing gimmick. Really neat cinematics but meh gameplay. I like to think of it somewhere between MWO and Tribes: Ascend but where MWO does mechs better and Tribes does FPS better.


MWO does tribes better, too. Buy a spider with maximum jump jets.

#23 Jabilo

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Posted 17 February 2013 - 04:19 PM

http://www.deirdreha...ml/profile.html

Interest in hats has indeed risen,

#24 Tuku

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Posted 17 February 2013 - 04:19 PM

Ok so people google hawken more ....means nothing about who is actually playing the game. I tried it once and I felt that I was playing Unreal Tournament with Jump Jets.

#25 Roland

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Posted 17 February 2013 - 04:20 PM

I played Hawken some, and I have to say it was an absurdly boring experience.
For all the complaining folks have in MWO regarding the "grind", the experience is a million times worse in Hawken. You need to play hundreds of matches to unlock crap in that game.

#26 Vassago Rain

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Posted 17 February 2013 - 04:21 PM

View PostTuku, on 17 February 2013 - 04:19 PM, said:

Ok so people google hawken more ....means nothing about who is actually playing the game. I tried it once and I felt that I was playing Unreal Tournament with Jump Jets.


You're insulting unreal tournament.

For one, unreal tournament is this.



Hawken is this.



#27 herosson

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Posted 17 February 2013 - 04:21 PM

View PostS1lent0ne, on 17 February 2013 - 04:16 PM, said:

Yeah - Hawken is mostly a marketing gimmick. Really neat cinematics but meh gameplay. I like to think of it somewhere between MWO and Tribes: Ascend but where MWO does mechs better and Tribes does FPS better.



Mmmmm Hawken is not great but its hardly a gimmick with this game as a standard. There is one thing that Hawken dose that this game dosn't, it rewords individual player skill.

#28 J4ckInthebox

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Posted 17 February 2013 - 04:23 PM

View PostVassago Rain, on 17 February 2013 - 04:21 PM, said:


You're insulting unreal tournament.

For one, unreal tournament is this.







**** yeah, that music brings back memories.

"I AM THE ALPHA AND THE OMEGA"

Edited by J4ckInthebox, 17 February 2013 - 04:25 PM.


#29 Roland

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Posted 17 February 2013 - 04:24 PM

View Postherosson, on 17 February 2013 - 04:21 PM, said:



Mmmmm Hawken is not great but its hardly a gimmick with this game as a standard. There is one thing that Hawken dose that this game dosn't, it rewords individual player skill.

Perhaps you are lacking in the aforementioned skill, if you feel that mechwarrior does not reward it.

#30 herosson

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Posted 17 February 2013 - 04:26 PM

View PostRoland, on 17 February 2013 - 04:24 PM, said:

Perhaps you are lacking in the aforementioned skill, if you feel that mechwarrior does not reward it.


We should totally have a flame war together.

#31 Alois Hammer

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Posted 17 February 2013 - 04:26 PM

View PostApoc1138, on 17 February 2013 - 04:17 PM, said:



Apoc1138 1, Obvious Troll 0.

#32 Carnivoris

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Posted 17 February 2013 - 04:27 PM

That huge spike for Hawken is likely due to the Russian gaming article about it (linked in the spike, actually). If you dig further into those stats, you'll see the great majority of Hawken hits came from RU.

Nevermind. I was reading things wrong.

Edited by Carnivoris, 17 February 2013 - 04:28 PM.


#33 Oppresor

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Posted 17 February 2013 - 04:28 PM

Its interesting. I haven't actually had a go with Hawken, but I have watched the trailers. On the face of it things like the damage model are definitely better. I saw a unit get taken apart and it burned and fell apart leaving a skeletal framework. This looked spectacular.

#34 Empee38

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Posted 17 February 2013 - 04:28 PM

View PostRoland, on 17 February 2013 - 04:24 PM, said:

Perhaps you are lacking in the aforementioned skill, if you feel that mechwarrior does not reward it.

Fighting in a death squad of 8 mechs is how you're rewarded in MWO, Hawken is much more dependent on fast reflexes and player skill. But they are two very different games in terms of what "skill" actually means.

#35 Vassago Rain

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Posted 17 February 2013 - 04:30 PM

View PostOppresor, on 17 February 2013 - 04:28 PM, said:

Its interesting. I haven't actually had a go with Hawken, but I have watched the trailers. On the face of it things like the damage model are definitely better. I saw a unit get taken apart and it burned and fell apart leaving a skeletal framework. This looked spectacular.


There are no hit zones. A shot to the foot is as dangerous as a shot to the face. Your mech controls pretty poorly. You'll get matched against level 25 guys who ruin you in seconds, and the game doesn't have the MWO 'feature' where there's usually a good player on your team who'll get 2958592 damage, and give you tips.

The only truly viable unit's the scout.

#36 Magic Murder Bag

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Posted 17 February 2013 - 04:32 PM

figured this was going to pop up eventually, but now I can add my 2 cents (no not the mech). I play both MWO and Hawken and I have this to say of the two:

1) Hawken is more akin to battlefield in terms of overall gameplay whereas MWO is more along the lines of Armored Core/ chromehounds.

2) Like battlefield, the weapons a mech in hawken can carry is restricted to class type with some requiring a higher level to unlock for said mech (I.E. not 100% customizable). Also, the equipment you can get is also level lecked.

3) if you all think MWO has a bad player disconnection issue, you can't play Hawken without have a massive amount of disconnects (though many can drop in, but that takes a while)

4) the overall feel in Hawken is more like piloting a mech suit (like FEAR 2's EPA suits)

5) the paint system are rather sloppy in Hawken at the moment when compared to MWO's camo system (the skins in Hawken are per mech chassis and doesn't unlock for all)

[edited cause I can't use grammar apparently]

Edited by Magic Murder Bag, 17 February 2013 - 04:42 PM.


#37 herosson

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Posted 17 February 2013 - 04:32 PM

View PostEmpee38, on 17 February 2013 - 04:28 PM, said:

Fighting in a death squad of 8 mechs is how you're rewarded in MWO, Hawken is much more dependent on fast reflexes and player skill. But they are two very different games in terms of what "skill" actually means.


There are game modes that are quite a bit more clever than we have here, hopefully that will change.

Edited by herosson, 17 February 2013 - 04:34 PM.


#38 Zeus X

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Posted 17 February 2013 - 04:32 PM

Hawken is nothing but a twitch shooter with duct tape mechs so the little kiddies who play CoD can feel all mecha like.

Mechwarrior since day one has been a thinking mans game. One wrong move and it costs you alot more than a respawn.

#39 Vassago Rain

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Posted 17 February 2013 - 04:38 PM

View PostDCM Zeus, on 17 February 2013 - 04:32 PM, said:

Hawken is nothing but a twitch shooter with duct tape mechs so the little kiddies who play CoD can feel all mecha like.

Mechwarrior since day one has been a thinking mans game. One wrong move and it costs you alot more than a respawn.


You know, I have to agree with this.

********.

#40 Butane9000

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Posted 17 February 2013 - 04:42 PM

Hawken has a lot more advertising, but a lot less content to offer overall. They especially don't have a lot of weapons or mech variety.

Not putting hawken down. It's a mech action game while MWO is a mech simulation game. Two different things entirely.



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