

Solution For All The Srm/lrm Rage
#21
Posted 17 February 2013 - 09:48 PM
Of course, you'd need an actual working heat scale, like the TT, where you get increasingly bad issues with running your mech as it heats up... Like ammo explosion, slowing down, worse weapon accuracy etc.
Oh yeah, and I'd love to reach out with my atlas hands and rip the Raven's cockpit off and use it as a mace to brain the moron in the Commando. Or to kick them, trip them, and otherwise use the 100 tonne mass of my assault mech to be down some serious hurt.
It would be nice if gyro damage existed (and if it does, it would be nice if it did something). Or hey, LRM's aren't guided directly towards the target but rather are high velocity AOE effects.
et al...
I'm fully in support of more interesting ways to play Battletech (rather than "Big robot game inspired by Battletech").
#22
Posted 17 February 2013 - 09:51 PM
#23
Posted 17 February 2013 - 09:56 PM
Wiggen, on 17 February 2013 - 09:11 PM, said:
There may be some very simple reason this wouldn't work that eludes me, but I can't think of it. seems like a fair and simple solution that neither side of the argument could disagree with.
After the patch, data will be collected as normal, and changes made based on said data.
Pre-patch paranoia is not part of the dev cycle, afaik.
#24
Posted 17 February 2013 - 10:08 PM
#25
Posted 17 February 2013 - 10:22 PM
#26
Posted 17 February 2013 - 11:34 PM
#27
Posted 18 February 2013 - 12:08 AM
Wiggen, on 17 February 2013 - 09:44 PM, said:
A solution is applied to something that is wrong, not satisfactory, or not working as intended. E.g, The dish I prepared is not very good. I have a solution: take-out. If players are saying that something is wrong with them, and not showing anything to back up this assumption. It may be more than likely that they've been killed by another player using these weapons and shortly afterwards, posted on the forum to vent their frustration.
Anyone can make baseless assertions just as well as the next person. I could be killed by someone that uses nothing but laser weapons, and then write a post condemning them. That alone doesn't mean that something is wrong with them.
#28
Posted 18 February 2013 - 12:20 AM
#29
Posted 18 February 2013 - 12:23 AM
#30
Posted 18 February 2013 - 12:46 AM
Lots of people use them because they are overpowered for the small amount of effort and skill required to pilot. Simple as that. I don't think flamers cooking off ammo (unless the armor is stripped) is the answer though, something more like introducing penalties for stacking that many srms.
Edited by jakucha, 18 February 2013 - 12:51 AM.
#31
Posted 18 February 2013 - 07:23 AM
Thirdstar, on 17 February 2013 - 09:51 PM, said:
Reasonable. I've been playing for a few months, just never posted to a forum. I generally do not have a lot of time to sink into games due to family and work obligations, so I usually leave stuff like this to people who play a lot more and would be more impacted by play changes than I am. This issue just prompted me to write in because it seemed like a whole lot of people carry a good deal of%
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