Disconnecting Is At Epic Proportions!
#1
Posted 21 January 2013 - 09:46 PM
MWO is possibly the most brutal and unforgiving game I've played when it comes to teamwork and numbers. Losing a teammate straight away puts you at a real disadvantage.
Please don't tell me this is because the game is beta and there are lots of bugs. I've played over a 1000 games personally and only had one crash. This must be players using macros to farm xp/c-bills.
It's ruining the game.
There needs to be a penalty for players that disconnect more than 'x' times in 24 hours to discourage this.
#2
Posted 21 January 2013 - 09:49 PM
We need server browsers, respawns... basically port MW:LL into this game. Then these disconnects won't matter.
Keep the random matchmaker for ranked matches, but that's it. That is the only way to solve this.
#3
Posted 21 January 2013 - 09:51 PM
#4
Posted 21 January 2013 - 09:52 PM
Jacmac, on 21 January 2013 - 09:51 PM, said:
Honestly, I rarely get a single game without 1-3.
#5
Posted 21 January 2013 - 09:54 PM
#6
Posted 21 January 2013 - 09:57 PM
Pr8Dator, on 21 January 2013 - 09:54 PM, said:
I'm from New Zealand. 1 crash in over 1,000 games.
I think a lot of it is farming.
#7
Posted 21 January 2013 - 09:59 PM
#8
Posted 21 January 2013 - 10:05 PM
Lefty Lucy, on 21 January 2013 - 09:59 PM, said:
If you have it running 24/7 collecting 100xp + 25,0000 c-bills (more for wins) a match adds up.
Think about it... the game is still beta and requires balancing etc. This may take months. In that time you could easily master every mech in the game without playing a single match.
So when the game is released proper you're set to go without doing any of the hard work.
Normally I wouldn't mind so much what other people do as long as I'm having fun. But as a 100% pugger this is impacting my games and is annoying as hell
#9
Posted 21 January 2013 - 10:07 PM
Profiteer, on 21 January 2013 - 09:46 PM, said:
MWO is possibly the most brutal and unforgiving game I've played when it comes to teamwork and numbers. Losing a teammate straight away puts you at a real disadvantage.
Please don't tell me this is because the game is beta and there are lots of bugs. I've played over a 1000 games personally and only had one crash. This must be players using macros to farm xp/c-bills.
It's ruining the game.
There needs to be a penalty for players that disconnect more than 'x' times in 24 hours to discourage this.
Its a CTD bug that has been going on for a long time. I get it very rarely. You launch, it says map loading and POW you're staring at your desktop all the sudden. *shrug*
#10
Posted 21 January 2013 - 10:10 PM
Lefty Lucy, on 21 January 2013 - 09:59 PM, said:
It's not, I'm quite sure it's people CTD'ing and losing sync with the servers. With that said I would rather it be from asshats afk grinding and disconnecting, then at least I know it's willing and not from poor coding.
#11
Posted 21 January 2013 - 10:11 PM
#12
Posted 21 January 2013 - 10:12 PM
Profiteer, on 21 January 2013 - 10:05 PM, said:
If you have it running 24/7 collecting 100xp + 25,0000 c-bills (more for wins) a match adds up.
Think about it... the game is still beta and requires balancing etc. This may take months. In that time you could easily master every mech in the game without playing a single match.
So when the game is released proper you're set to go without doing any of the hard work.
Normally I wouldn't mind so much what other people do as long as I'm having fun. But as a 100% pugger this is impacting my games and is annoying as hell
if people have such systems that they don't care how minute the rewards are then no game is safe from that sort of farming. basically you want anyone with the unfortunate occourance of internet related problems or game bugs to simply get nothing cause the disc will happen anways if the server drops or the game still has bugs. really we need a fixed up game engine not maul up the game mode rewards. yes i've seen 1 disc almost every match and oddly enough it hasn't dictated the outcome entirely if it were 2 or more then you'd be in trouble but as some one said the farmers were worse months back then they are now.
the only bug that forces me to disc is the memloss bug which cuts the graphics down to basic componants so you can't see anything it's just some scattered coloured squares. this happens when the ram's used up or something and your fps in the penultimate game is at it's lowest so you can anticipate the need to restart the client but most people can't and so jump straight in to find they need to jump straight out. it's a problem this game's always had unfortunately.
Edited by GalaxyBluestar, 21 January 2013 - 10:15 PM.
#13
Posted 21 January 2013 - 10:15 PM
#14
Posted 21 January 2013 - 10:15 PM
we were waiting for more (us 7) them (6).
then we get an 8th.
i comment one of the opposing side dc's (saying eff that we assumed)
suffice to say they lost and 7 minutes of our lives were wasted ****-slapping a grotesquely outnumbered opponent.
#15
Posted 21 January 2013 - 10:15 PM
Profiteer, on 21 January 2013 - 09:46 PM, said:
MWO is possibly the most brutal and unforgiving game I've played when it comes to teamwork and numbers. Losing a teammate straight away puts you at a real disadvantage.
Please don't tell me this is because the game is beta and there are lots of bugs. I've played over a 1000 games personally and only had one crash. This must be players using macros to farm xp/c-bills.
It's ruining the game.
There needs to be a penalty for players that disconnect more than 'x' times in 24 hours to discourage this.
1.:
Skyfaller, on 21 January 2013 - 10:07 PM, said:
Its a CTD bug that has been going on for a long time. I get it very rarely. You launch, it says map loading and POW you're staring at your desktop all the sudden. *shrug*
2.:
there is a bug, that makes your cockpit look like 8-bit style + usually you have very low fps in that case, no point in sticking arround, if you shoot anything it might even be friendlys - take a look here: http://mwomercs.com/...inecraft-style/ (screenshot included)
3.: there is a bug, that leaves you with a black screen, no point in playing then either. To be honest, i didn't experience that particular one in a while
4.: there is the "4 fps bug" - the fps counter inside the client will tell you, your framerate is fixed at 4 fps and it will feel like 1 fps. no point in playing, you disconnect, restart the client, get in next match / wait for your lancemates to finish
5.: i haven't encountered a CTD for a very long time, but i think it's still there for some people
In the end, i am not sure if you are trolling, if so: i don't care, my time right now is well spent
If you are not trolling - you should consider yourself lucky if you don't experience any CTDs or any other bugs. Take a look into the feedback part of the forums, also the old ones. Not all bugs are fixed, some people have serious problems playing the game. For some performance dropped with every patch. I agree that you can't say anymore, that this is a beta, but it is a bug ridden game and constant disconnects due to unplayability are the consequences.
#16
Posted 21 January 2013 - 10:21 PM
Profiteer, on 21 January 2013 - 09:46 PM, said:
MWO is possibly the most brutal and unforgiving game I've played when it comes to teamwork and numbers. Losing a teammate straight away puts you at a real disadvantage.
Please don't tell me this is because the game is beta and there are lots of bugs. I've played over a 1000 games personally and only had one crash. This must be players using macros to farm xp/c-bills.
It's ruining the game.
There needs to be a penalty for players that disconnect more than 'x' times in 24 hours to discourage this.
youve been extremely lucky then...because the majority of us get a game breaking bug every 8-10 games...and thats the square truth bro.
#17
Posted 21 January 2013 - 10:24 PM
#18
Posted 21 January 2013 - 10:28 PM
Elder Thorn, on 21 January 2013 - 10:15 PM, said:
2.:
there is a bug, that makes your cockpit look like 8-bit style + usually you have very low fps in that case, no point in sticking arround, if you shoot anything it might even be friendlys - take a look here: http://mwomercs.com/...inecraft-style/ (screenshot included)
3.: there is a bug, that leaves you with a black screen, no point in playing then either. To be honest, i didn't experience that particular one in a while
4.: there is the "4 fps bug" - the fps counter inside the client will tell you, your framerate is fixed at 4 fps and it will feel like 1 fps. no point in playing, you disconnect, restart the client, get in next match / wait for your lancemates to finish
5.: i haven't encountered a CTD for a very long time, but i think it's still there for some people
In the end, i am not sure if you are trolling, if so: i don't care, my time right now is well spent
If you are not trolling - you should consider yourself lucky if you don't experience any CTDs or any other bugs. Take a look into the feedback part of the forums, also the old ones. Not all bugs are fixed, some people have serious problems playing the game. For some performance dropped with every patch. I agree that you can't say anymore, that this is a beta, but it is a bug ridden game and constant disconnects due to unplayability are the consequences.
I do experience those bugs.
When I do I type "yellow Screen" "4fps". I don't just quit.
#19
Posted 21 January 2013 - 10:29 PM
Sometimes I get 3 games in row, sometimes it's 3 crashes in row.
#20
Posted 21 January 2013 - 10:29 PM
Edited by Johnny Reb, 21 January 2013 - 10:29 PM.
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