

Lights Vs Lights Why Am I Crap?
#1
Posted 11 April 2013 - 07:07 PM
i dont do the circle of death. i dodge, use cover, jump and spin around for shots but if i see a raven i usually die.
i tried ssrms in a differrent jenner but lock on time took too long. i tried pulse weapons but that didnt seem to help. i may be bad as i have trouble aiming at the same point and may be spreading the damage love too much.
does anyone have any pointers for lights fighting other lights.
#2
Posted 11 April 2013 - 07:11 PM
#3
Posted 11 April 2013 - 07:12 PM
With a ping that high I cannot think of anything you can do. If you can find a way to improve your connection, you need to do that.
#5
Posted 11 April 2013 - 07:14 PM
Saying that you flat out 'don't do the circle of death' is a problem as well. It may be boring, but when you're faced with an opponent with the same mobility as yourself, showing your back is death. Once you come upon a light I'd say battle to the death unless his friends are nearby is a pretty good rule to follow.
#6
Posted 11 April 2013 - 07:15 PM
Also ALWAYS aim for the legs of lightmechs unless they you see there is an open heavily damaged side torso and you know the mechs loadout and speed means it must have a XL engine.
#7
Posted 11 April 2013 - 07:17 PM
MonkeyCheese, on 11 April 2013 - 07:15 PM, said:
Very much this. Don't even waste your time with the torso unless it's severely weakened, especially on Ravens which excel at spreading torso damage all around.
TL;DR:
LEGS LEGS LEGS LEGS LEGS
#9
Posted 11 April 2013 - 07:21 PM
Rocdocta, on 11 April 2013 - 07:07 PM, said:
i dont do the circle of death. i dodge, use cover, jump and spin around for shots but if i see a raven i usually die.
i tried ssrms in a differrent jenner but lock on time took too long. i tried pulse weapons but that didnt seem to help. i may be bad as i have trouble aiming at the same point and may be spreading the damage love too much.
does anyone have any pointers for lights fighting other lights.
SSRM's.
Thats why.
#10
Posted 11 April 2013 - 07:22 PM
Rocdocta, on 11 April 2013 - 07:07 PM, said:
i dont do the circle of death. i dodge, use cover, jump and spin around for shots but if i see a raven i usually die.
i tried ssrms in a differrent jenner but lock on time took too long. i tried pulse weapons but that didnt seem to help. i may be bad as i have trouble aiming at the same point and may be spreading the damage love too much.
does anyone have any pointers for lights fighting other lights.
50/50 means that you are facing with pilots with nearly the same skill - not bad!
0) Never fight alone: if you meet lone light - bring him to your team and finish him together.
1) If you can't outrun - try to cut off leg enemy's light, use chainfire. Legged light is tasty food for your >medium teammates =) .
Edited by XSerjo, 11 April 2013 - 07:23 PM.
#11
Posted 11 April 2013 - 07:24 PM
Even with that sort of ping you shouldn't be doing too horribly. It could simply be the bracket you're in.
And you should do the circle of death. Don't get me wrong, you shouldn't use it exclusively, but it's a useful way to start a light battle. In a Jenner, you can do some fancy manuevering with the JJ; for example, jetting, turning, and shooting past the guy, breaking a lock even. But these are usually used supplemental to the circle.
Also, always try to keep the advantage of numbers. 1v1 against most mechs, if your piloting skills are good, you're in good shape, but even if the odds get a little unbalanced, then hell breaks loose. There's simply not enough your mech can do against numbers.
#12
Posted 11 April 2013 - 07:24 PM
#13
Posted 11 April 2013 - 07:38 PM
#14
Posted 11 April 2013 - 07:40 PM
no?
then you are crap
#15
Posted 11 April 2013 - 08:50 PM
Joat, on 11 April 2013 - 07:24 PM, said:
This is largely subjective. I usually have a ping between 175 and 250, and I still manage to school players with under 100 ping. When the drop off starts is almost unknowable...I've had a ping of 500-1200 on rare occasions, all of which made it unplayable, but I've found that anything under 300 and you can still bring good quality to the team. You can look back on this forum history... a few individuals (not you, no offense at all, this was months ago) have purposefully bashed anyone with over 100 ping even, elling them to get better internet, despite the fact that often times, such structure, even in sub-urban US (and Europe, I'm guessing) doesn't even exist. Not relevant, but interesting. Most people in the threads reported doing just fine.
@OP: He does raise a good point. If you haven't already, see if leading your shots, even with lasers, helps a bit, as with high ping, mechs will actually be a bit further than they appear. Not by much, but enough to warrant it (I haven't had to on my end, but who knows).
Edited by Zoughtbaj, 11 April 2013 - 08:50 PM.
#16
Posted 11 April 2013 - 09:32 PM
Edited by Deathlike, 11 April 2013 - 09:33 PM.
#17
Posted 11 April 2013 - 09:52 PM
My point is make sure that you Make Your Shots Count. It is useless to spray your shots all over your opponent so you need to identify an already damaged area on your enemy to shoot at and/or just make sure you are consistently aiming at the same spot.
If you don't know what to shoot at then go for their legs and keep on at it until you are dead/escaped or they are dead.
When up against Raven 3Ls or other SSRM mechs:
Find yourself a nice piece of ground that features heights that you can circle around or up and over etc. Use this terrain to break SSRM lock. You still may not be able to kill them but if you can keep them distracted long enough you may end up with help from your fellow team mates or give them a chance to take out you enemies first before FINALLY nailing that damn Raven

Cheers!
Eboli
#18
Posted 11 April 2013 - 10:52 PM
http://www.theoffici...ds/btscrefl.wav
Edited by shabowie, 11 April 2013 - 11:06 PM.
#19
Posted 12 April 2013 - 12:23 AM
#20
Posted 12 April 2013 - 01:37 AM
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