More of a request than suggestion. Can you Skelontinize the legs and torsos of blown off parts? A buddy of mine was aiming for the "good" leg of a mech last night and in the thick of battle it took several seconds for him to realize that he was shooting the "bad" leg.


Destroyed Legs And Torsos.
Started by PropagandaWar, Feb 19 2013 11:22 AM
4 replies to this topic
#1
Posted 19 February 2013 - 11:22 AM
#2
Posted 19 February 2013 - 11:27 AM
I actually believe damage is transferred into some adjacent body part in such a situation.
However, the damage textures will be getting a rehaul, it seems, so something like this may as well be in the works.
However, the damage textures will be getting a rehaul, it seems, so something like this may as well be in the works.
Edited by Adridos, 19 February 2013 - 11:27 AM.
#3
Posted 19 February 2013 - 11:33 AM
Turn off heat vision and check you targets paperdoll, from my experience those two plus watching which legs isn't working (and I believe it smokes) you should be in good order.
#4
Posted 19 February 2013 - 11:35 AM
I rarely use heatvision (Rivercity night) as I hate it. Leg doesn't always smoke and Id rather see the gimp leg than look at a paper doll.
#5
Posted 19 February 2013 - 11:40 AM
if they are moving most mechs drag a broken leg.
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