My ideas:
-Moba/Dota style match: each side starts with some npc creeps (tanks, hovercraft, vtols) that advance towards the center of the map or the opposing creep line (via a couple dif routes-the creeps split up). The npcs would have some limited offensive capabilities and would shoot at both the enemy mechs and the enemy npcs. The win objective could be the destruction of all the creeps and/or loss of all friendly mechs. Could implement a dropship type spawn system where u pick 3 of your own mechs and as such have 3 lives. (a similar version of this game mode is done pretty well in another game called war thunder).
-Convoy escort/assault: 1 team defends a moving convoy, 1 team is tasked with destroying it. Maybe make it so the commander of the defenders (someone who took command and has a command module?) can have some semi limited (semi limited so you cant just hide the convoy in a corner somewhere, and instead have to keep it moving "forward" to the objective/extraction point but have some options on which route to take to keep the enemy guessing) movement orders for the convoy and/or some stop orders for short periods of time. The more of the convoy you keep alive to the extraction point, the larger ur reward is (and for attackers a bonus for each convoy vehicle kill) and if all vehicles are lost the attackers win.
What would you like to see in the way of new game modes?
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