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Death From Above


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#1 oh why

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Posted 18 February 2013 - 06:44 PM

does jumping on someones head do damage? does death from above work? please does anybody know? :)

#2 Asmosis

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Posted 18 February 2013 - 06:47 PM

we already have death from above, its called 6srm6 cat :)

Other than that, no we dont yet. I'd imagine this will work to some degree when we get collisions back whether they make allowances for it or not (jumpjetting and landing on someone is pretty tricky as you need to use free view as well).

#3 Orzorn

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Posted 18 February 2013 - 06:47 PM

Just barely any. Collisions are currently being reworked/in line to be reworked. Don't expect anything for a while, though.

#4 AnnoyingCat

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Posted 18 February 2013 - 06:51 PM

I want highlander burial

#5 Homeless Bill

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Posted 18 February 2013 - 06:59 PM

View PostAnnoyingCat, on 18 February 2013 - 06:51 PM, said:

I want highlander burial

If the Highlander comes out before DFA, I'll be sadder than words could ever express.

#6 Tarman

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Posted 18 February 2013 - 07:01 PM

It's more like Jenga than DFA right now.

#7 Rakashan

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Posted 18 February 2013 - 07:11 PM

Collisions do minimal damage but they *do* do damage. I have seen an ammo-less CTF-3D get the kill with a head jump.

#8 Lonestar1771

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Posted 18 February 2013 - 07:13 PM

Ahhh... the good old days when Assault mechs could actually stand a chance against 2-3 light mechs.....I miss those days.

#9 MacKerris

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Posted 18 February 2013 - 07:33 PM

View PostLonestar1771, on 18 February 2013 - 07:13 PM, said:

Ahhh... the good old days when Assault mechs could actually stand a chance against 2-3 light mechs.....I miss those days.

Funny thing....

I always wondered why a vehicle moving at 130 kph that crashed so hard it bounced didn't have driver fatalities.

#10 WhistlR

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Posted 18 February 2013 - 08:00 PM

View PostMacKerris, on 18 February 2013 - 07:33 PM, said:

Funny thing....

I always wondered why a vehicle moving at 130 kph that crashed so hard it bounced didn't have driver fatalities.



I have been in my 2D playing RCN and crashed into the side wall in river with already damaged legs and I killed myself.

#11 Wintersdark

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Posted 18 February 2013 - 08:30 PM

View PostHomeless Bill, on 18 February 2013 - 06:59 PM, said:

If the Highlander comes out before DFA, I'll be sadder than words could ever express.

This. More than any other mech - even clan mechs - I want a Highlander.

But for the Highlander to provide maximum awesomesauce, Death From Above needs to already be in place.

#12 MacKerris

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Posted 18 February 2013 - 08:43 PM

View PostWhistlR, on 18 February 2013 - 08:00 PM, said:



I have been in my 2D playing RCN and crashed into the side wall in river with already damaged legs and I killed myself.


Far out!


First I've heard of anyone totaling their mech from a crash. Don't get me wrong, bumps and scrapes should do next to nothing to a mech. It's a walking tank after all. But take a Jenner for example with it's cockpit sitting way out front like it is and smash it a full speed into something that doesn't move.....something should break.....right?


When they fix collisions falling may take on a new dimention.

Quote

Please help me I've fallen and can't get up!


Quote

uh, dude your dead

Edited by MacKerris, 18 February 2013 - 08:47 PM.


#13 Team Leader

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Posted 18 February 2013 - 09:07 PM

I'm guessing seatbelt and airbag technology has come a long way since 2013

Edited by Team Leader, 18 February 2013 - 09:07 PM.


#14 BumbleBee

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Posted 18 February 2013 - 09:49 PM

I got my 1st DFA just the other day, in my Ilya Muromets.

Walked off a building and landed on a wounded Commando, killing him and getting awarded the kill :(

#15 Dracol

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Posted 19 February 2013 - 05:53 AM

I dfa a friendly prhact that had gotten stuck mid way in a wall. Wanted to try and bump him lose. When i landed on him, it broke off both of my spider's nearly new legs and killed me.... and he remained stuck.

#16 Egomane

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Posted 19 February 2013 - 05:56 AM

Death from Above does work in limited form. Collisions deal a little bit of damage to the mechs involved. DfA is a form of collison.

I have seen mechs dying because someone jumped or fell down on them.

#17 Mercules

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Posted 19 February 2013 - 06:00 AM

View PostMacKerris, on 18 February 2013 - 08:43 PM, said:


Far out!


First I've heard of anyone totaling their mech from a crash. Don't get me wrong, bumps and scrapes should do next to nothing to a mech. It's a walking tank after all. But take a Jenner for example with it's cockpit sitting way out front like it is and smash it a full speed into something that doesn't move.....something should break.....right?


When they fix collisions falling may take on a new dimention.


My friend and I watched a guy leg himself last night. Last mech left in a Conquest map, Spider, and he is doing a decent job of keeping the points captured while they chase him. Problem was he was really bad at piloting in a way that wouldn't damage his mech. Caustic Valley has some unforgiving terrain to be cruising over in a Light.

He is running full out and I make the call on voice while spectating, "He is about to leg himself." as I seem his course will take him right over a a pipe and he doesn't seem to be slowing, jumping, or turning. Sure enough he crosses the pipe and *bzzzzt*, leg gone. That let the larger mechs he was running from close in and kill him.

#18 Tremendous Upside

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Posted 19 February 2013 - 06:03 AM

View PostAsmosis, on 18 February 2013 - 06:47 PM, said:

we already have death from above, its called 6srm6 cat :)

Other than that, no we dont yet. I'd imagine this will work to some degree when we get collisions back whether they make allowances for it or not (jumpjetting and landing on someone is pretty tricky as you need to use free view as well).


It's technically more like Quake "rocket jumping" -- but it's death from above all the same :)

#19 El Bandito

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Posted 19 February 2013 - 06:09 AM

I once perfectly landed on a Jenner's head as a JJ Catapult after I got my weapons blown off. Alas, my 65 tons of free falling mech suffered leg armor damage but the Jenner was unharmed and blasted me apart.

So unfair.

Edited by El Bandito, 19 February 2013 - 06:10 AM.


#20 Rippthrough

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Posted 19 February 2013 - 06:22 AM

I'm going to hold my hand up in shame and say Rockwolf has DFA'd me in his cataphract even when I wasn't that badly damaged.

He broke the game mechanics just to kill me, the swine.

However, in the same match I squashed Wispsy's Spider like the little bug it is between me and a building, so all's fair.

Edited by Rippthrough, 19 February 2013 - 06:23 AM.






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