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Netcode

v1.2.190

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#1 Caleb Lee

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Posted 19 February 2013 - 02:45 PM

Were there any changes in the background to the netcode intentionally or unintentionally?

Played about 5 matches and I must say lights are much harder to hit once more. Combine that with UAC5 jamming twice as often (sometimes all 3 at the same time after a single shot) and I didn't play to my normal abilities.

In a nutshell, normally this past patch haven't had any problem killing lights or any mech in general. This patch, lucky to scrape out with a kill or two and not die.

#2 thoriumwolf

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Posted 19 February 2013 - 03:21 PM

I noticed that a lot of the times mechs will just jump forward like they did two patches ago. macking it every hard to hit people at anything othere that point blank

#3 BlackBeltJones

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Posted 19 February 2013 - 03:37 PM

I assume ballistics are still demonstrating the same delay?





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