Game Crashing? Ending Up At Mechlab Unexpectedly?
#21
Posted 25 March 2013 - 02:17 PM
I tried a VPN program out of curiosity and selected a server in NY (closest to PGI servers in the list)
Guess what, not a single crash to mechlab since. Maybe it is worth a try for you guys, too.
#22
Posted 27 March 2013 - 08:15 PM
#23
Posted 28 March 2013 - 10:19 AM
That would have been PGI's money if they could get thier **** together.
Hope this helps people it helped me.
#24
Posted 29 March 2013 - 04:01 PM
#25
Posted 30 March 2013 - 10:30 AM
#26
Posted 30 March 2013 - 11:32 AM
#27
Posted 30 March 2013 - 03:38 PM
I've researched the issue online and found several threads with multiple pages of people, each, reporting the same issue with myriad attempts to resolve. Several have said that support claims it's a known issue that's being worked on, but there's no official post, explanation, or warning describing what to expect or what to do if it happens. Is this the support I should expect from IGP? This is my first interaction with their company and so far I'm extremely disappointed.
The bigger problem at hand is that there is no way to rejoin after losing connection. This is a failure in programming in my opinion, as crashes or disconnects will inevitably happen and losing control of your mech for 5-20 minutes (and probably losing the match for your teammates) is completely unacceptable. A game that's not even playable 50% is useless.
Unless these issues are resolved, we're two players who were interested and ready to enjoy Mechwarrior who will be uninstalling the game before even getting to know it.
#28
Posted 30 March 2013 - 10:59 PM
Defo a link with my connection to the server being cut and the crash and its *** all to do with my connection which is pretty spot on. Games are being ruined because you see people getting DC'd in the first minute of the match. Funnily enough, all my crashes in the last few hours have all happened within a minute of the map starting!
#29
Posted 31 March 2013 - 07:40 AM
#30
Posted 31 March 2013 - 08:33 AM
Lugh, on 19 February 2013 - 07:39 PM, said:
Tonight however, I moved two settings into play that I had not yet attempted. Vsync and Full Window Mode.
I had previously been running with Full screen. No Vsync.
Hopefully this will help the many of you with WHY THEY HECK IS THIS CRASHING? Issues.
The results so far have been promising with 10 matches without the mechlab or crash to desktop issue.
I had this problem, re-installing worked for me. For some reason I was crashing on specific maps; Caustic Valley, River City Night and Frozen City. I also changed resolution.
I hope this helps you.
Edited by Pando, 31 March 2013 - 08:36 AM.
#31
Posted 31 March 2013 - 10:38 AM
Also, not really a part of this thread, but on the off chance any devs actually read this post, can you make a Team Deathmatch option? I'd wager that 90% of your user base would rather fight than have captures occur while trying to fight.
-Ray
#32
Posted 02 April 2013 - 07:59 PM
Activating my VPN (VyprVPN) got 100% rid of this problem. I'm on cable in Germany.
The most disappointing part is, that there is no error message, no nothing.
This seems to be a serious network problem and should be fixed pretty quickly. It's ruining this game.
Edited by Aysberg, 02 April 2013 - 08:02 PM.
#33
Posted 02 April 2013 - 09:06 PM
So after 5 out of 5 barely playable games, I'm going to have to call it a night, seemed to work pretty well last night, but now it's just frustrating.
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