Dead Winter Dead, on 28 May 2012 - 12:02 PM, said:
Awww...don't give up so easily. It's about staying true to the original game and keeping things fresh. If C-Bills is your untimate goal then sell salvage for cash. It would be nice to see something along the lines of salvage and decay. I remember many a time having to think things out before a battle becasue not all of my lances were up to full strength or full repair. It made the game deeper.
Re-read the post I quoted.
They would have to code a system that drops items. Easy enough. But to have it reflect your opponents, not so much. And to factor in which components of your opponent's mech were destroyed....not a simple task. Some of you toss ideas around like they can just go download a chunk of "salvage" code off the intarwebz and stick it into the game.
And for what? Getting an item you may or may not need? As opposed to cash? I agree salvage would be cool, but it's a Want, not a Need. If you truly care about such things from a RP/Lore angle etc, then just play it out as if it was salvage. If you just want Diablo style random drops for the "OMG Check out what I just got!!!" feeling, then sorry you are likely out of luck.
Also, some here seem to not realize that your mech can be destroyed. You will get free repairs that bring it to a functional state, which doesn't mean fully repaired. It's been stated you won't be forced to fully repair it, but that you wouldn't be very effective if you didn't. Which strongly implies armor/weapons are not part of the freebies.
So alot of the talk here isn't grounded in MWO, it's some game that doesn't exist. In other words, there is decay.
As to keeping it true to the original game, BT was more about the battles than running a campaign etc. Mechwarrior was more about the RP side etc. Also, this is a reboot. So things will be different.