I just recently returned to the game after my computer crashed very early in the open beta. So far I really have to say that I'm impressed by the improvements to the game.
Lately I read a lot about pay to win... there is even a topic about it 2 threads beneath this one. I read a little into it and I have to disagree. I myself own the misery, the heavy metal and the pretty baby and I don't think those are supirior to those you get for credits. In fact I think the Stalker 5S is much better than the misery but thats not the point of this topic.
What I see in the game so far -and I've been playing the a lot lately- is actually pretty balanced.
But there is a thing that strikes me a little odd.
Hero mechs are there to earn a little extra money. You buy them for real cash to raise your money ingame. And there unique variants as well.
Champion mechs on the other hand improve your XP-gain and by that your GXP-gain, that you need to improve your piloting skills. You also have to pay them with real money. They are not unique and don't grand any other benefit.
I think that is pretty unattrictive considering the pricing. Especially when you leveled it out the Champion mech quickly becomes obsolete, while the Hero still grands you money you need ingame.
As it is now you get I believe 5% of your mech XP as GXP, right? Champion mechs get you 10% more mech XP and therefore 0,5% more GXP. That is fair enough.
But to trade in the mech XP you earn you have again to pay real money. Thats not optimal.
Why not let the Champion mechs generate just that amount of mc that is nessecary to convert at least 10% of the mech XP to GXP. I don't think that would be such a loss for PGI considering that would get a lot of people to buy a Champion mech.
And they should also be unique variants. Either make a Champion mech version of every Hero mech as well or something completely different.
A lot of F2P-Titles allow players to earn the real life currency ingame but at a rate that still requires them to buy from the store with their real money.
As an exemple:
A normal mech grands you 1 GXP for every 20 XP
A champion grands you 2 Bonus XP and therefore 0,1 GXP Bonus
It also should give you 0,2 mc so you could trade some of the XP to GXP and make more use of it.
And there should be a interstallar market place where players can sell their stuff and buy from others.
Prices would automatically be regulated as they only can be between the buying and selling price of the regular game, so there would not be much room for exploits there. Seller would get just a little more than selling automatically and buyers could get themselfs a little discount.
And it would be a possiblity for players that don't have enough real money to get a Hero or Champion Mech. Their prices should be regulated by the devs It should be regulated how much 1 mc is worth in credits and vice versa. Than there could be just a normal pricing like all the other stuff.
The system itself could prohibit sellers from asking a price that is above the buying or bellow the selling price that is mandatory.
So. Sorry for that wall of text and thanks for reading it anyway
See you all in the field.
Trick
P.s.: Sorry for my bad english. I'm german. I hope the point got across anyway.
Edited by Trickshot, 18 June 2013 - 08:24 AM.


















